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“Great leaders, benevolent leaders are the light that keeps the hope of this world alive through the chaos. It is the privilege of the few to keep that light alive and
safe.”

You were a trained and trusted member of a protective unit assigned to the head of state of your country or one of their family. Whether you were discharged honorably or dishonorably, the demands of the job have become a part of you, empowering you to safeguard your companions in battle.

 
Skill Proficiencies: Investigation, Perception
Tool Proficiencies: Vehicles (water), Vehicles (land)
Languages: The native language of your sovereign.
Equipment: A pouch with 10 gp, a set of common clothes, a mess kit, a signal whistle, an expired badge with your houses royal insignia on it.
 
Feature: Preceding Reputation

Your former station grants you respect among certain circles of high society. If you were discharged honorably, this functions among your home nation and its allies, if you were discharged dishonorably, it functions among neutral and enemy states of your home nation. When among these circles, you get free lodging from the organizations you fraternize with. Your protective presence calms the elite around you, granting you advantage on persuasion checks to coax information out of them.

In addition, you gain the Protector feat.

This background is part of the Altoras setting produced by Dungeons N Do-gooders.

 
Suggested Characteristics
d8 Personality Trait
1 I’m always polite and respectful.
2 I’m haunted by memories of war. I can’t get the images of violence out of my mind.
3 I’ve lost too many friends, and I’m slow to make new ones.
4 I’m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
5 I can stare down a hell hound without flinching.
6 I enjoy being strong and like breaking things.
7 I have a crude sense of humor.
8 I face problems head-on. A simple, direct solution is the best path to success.
d6 Ideal
1 Greater Good. Our lot is to lay down our lives in defense of others. (Good)
2 Responsibility. I do what I must and obey just authority. (Lawful)
3 Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
4 Might. In life as in war, the stronger force wins. (Evil)
5 Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral)
6 Nation. My city, nation, or people are all that matter. (Any)
d6 Bond
1 I would still lay down my life for the people I served with.
2 Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
3 My honor is my life.
4 I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
5 Those who fight beside me are those worth dying for.
6 I fight for those who cannot fight for themselves.
d6 Flaw
1 The monstrous enemy we faced in battle still leaves me quivering with fear.
2 I have little respect for anyone who is not a proven warrior.
3 I made a terrible mistake in battle that cost many lives, and I would do anything to keep that mistake secret.
4 My hatred of my enemies is blind and unreasoning.
5 I obey the law, even if the law causes misery.
6 I’d rather eat my armor than admit when I’m wrong.
 

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