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You grew up in the common towns and villages of the world, your life before adventure having little or no excitement. You started out as a normal person, with a job, with a house, and with a family. But what happened? Something made you want to study magic, or become a warrior, or embrace your life of adventure. Talk with your DM about the details of how you became an adventurer. 

 
Skill Proficiencies: You are proficient with two skills of your choice.
Tool Proficiencies: A set of Artisan's Tools of your choice, and a Gaming Set or Instrument of your choice. 
Equipment: A tool of your choice, common clothes, and a pouch containing 10 gp. 
 
Feature: Common Folk

The common folk from most towns and villages consider you one of them, and are always willing to lend a hand. Unlike they would to some adventurers, they would offer you hospitality, knowing you once were like them. You can also usually convince them to do an easy task for you that won't put them in danger.

 
Suggested Characteristics

You have some characteristics in common with most other townsfolk. 

 

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