You've grown up at a caravanserai, a rest stop for travelers, on a busy crossroads. You've encountered many varieties of travelers and adventurers. You've listened to travelers' tales of adventure and news of great events in the wide world. You've learned to deal with people and have picked up a few skills that may be of use to adventurers. You want to have a life of adventure and excitement. You pack up all of your belongings you can carry, say goodbye to friends and family and set off to find your destiny!
- Skill Proficiencies: Choice of 2 from: Animal Handling, Insight, Intimidation, Performance, Persuasion, Sleight of Hand.
- Tool Proficiencies: Choice of 2 Artisan's Tools or Musical Instruments.
- Languages: +1 additional language (ask DM for appropriate choices).
- Equipment: Set of Artisan's Tools or a Musical Instrument, a set of traveling clothes, a trinket(a memento of home) and a pouch containg 10 gp.
Feature: Night's Lodging
Your familiarity with how a rest stop works let's you obtain lodging at an inn or hostel. The owner may offer a discount or free lodging if you are willing to work in lieu of paying.







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