Mark Of The Undying Image

At some point in your life you were killed and chosen or marked by Ruler of Death, (example, The Raven Queen, ect.) An emblem that represents this specter of Death manifested on your body. Determine the appearance and location of it. Ever since that moment your destiny changed and now you have a specific task to perform for your Patron (Check goals down in Bonds or make your own, the goal must be a specific task such as slaying a certain enemy or liberating a place and it's people or the ultimate destruction of a Faction ect.) (This Background is also considered a Feat, if choosing this background you forfeit your 4th level Ability Score Improvement or Feat Choice)

 
Skill Proficiencies: Skill Proficiencies: Choose two from among Arcana, Investigation, Religion, Stealth, and Survival
Tool Proficiencies: None
Languages: Languages: Celestial and one other of your choice
Equipment: Monster Hunter's Pack
 
Path of the Undying

Prior to your death your life was a rather simple one. However, your destiny is pulling you forward your Patron's will is to be completed. Choose the event of how you died and which patron brought you back or roll one on the Path of the Undying table. 

d10 Path of the Undying
1 Vecna, Lord of the Hand and the Eye
2 The Dread, Luz
3 The Lich-Queen Vol
4 The Undying Court of Aerenal
5 The Deathless Wizard Fisandantalus
6 Vlaakith, Lich-Queen of Githyanki
7 The Raven Queen
8 Larloch the Shadow King
9 Gilgeam, The God-King of Unther
10 Custom or reroll till a 1-9 lands
 
Feature: Undying
  • If you die, you return to life 24 hours after death. If your body is destroyed you reform within 1 mile of the place of your death at a spot determined by the DM. If your equipment was also destroyed, you do not regain it. (You will die and not be able to be revived if killed or die while unconscious from amplifying your Mark's spell power)
  • When your goal is complete you finally find rest. You die and cannot be restored to life.
  • Due to your Patron's gift you gain powers of death and their domain. You learn the Necromancy Cantrips. In addition, the 1st-level spells from the Necromancy School. You learn those spells and can cast it at it's lowest level. Once you cast one, you must finish a long rest before you can cast it again. If your class has a spell casting ability you will use that for these spells, if not it is Constitution.
  • You can increase the power of your Mark's spells at the risk of your own vitality. When you cast a spell with you Mark of the Undying, you can use one of your Hit Dice to increase the spell's level by 1. Immediately after you cast the spell, roll the Hit Die. You take damage equal to the number rolled. In addition you can cast the spells at a higher level but it cost double the spell's level in hit dice, for example a 9th level spell cost 18 hit dice, you Must have the Hit Dice total to cast the spell. I.e. 18 to cast 9th level, 8 to cast 4th level and so on. you will roll 18 hit dice and suffer that damage. IF USING THIS EFFECT KILLS YOU OR YOU DIE WHILE UNCONSCIOUS FROM THIS EFFECT YOU WILL DIE AND  WILL NOT BE ABLE TO BE REVIVED!
 
Spell List

Due to your Patron's gift you gain powers of death and their domain. You learn the following Necromancy Cantrips. In addition, the 1st-level spells from the Necromancy School listed below. You learn those spells and can cast it at it's lowest level. Once you cast one, you must finish a long rest before you can cast it again. If your class has a spell casting ability you will you that for these spells, if not it is Constitution.

You can increase the power of your Mark's spells at the risk of your own vitality. When you cast a spell with you Mark of the Undying, you can use one of your Hit Dice to increase the spell's level by 1. Immediately after you cast the spell, roll the Hit Die. You take damage equal to the number rolled. In addition you can cast the spells at a higher level but it cost double the spell's level in hit dice, for example a 9th level spell cost 18 hit dice, you Must have the Hit Dice total to cast the spell. I.e. 18 to cast 9th level, 8 to cast 4th level and so on. you will roll 18 hit dice and suffer that damage. IF USING THIS EFFECT KILLS YOU OR YOU DIE WHILE UNCONSCIOUS FROM THIS EFFECT YOU WILL DIE AND  WILL NOT BE ABLE TO BE REVIVED!

Spell Level Spells
Cantrip chill touch, spare the dying, toll the dead
1st cause fear, false life, inflict wounds, ray of sickness
 
Suggested Characteristics

You have gotten use to your undying lifestyle, not fearing death but the pain and emotional trauma it leaves on you. You are a instrument of your patron and your duty becomes before most things if not all. You find it hard to make friends due to your fate and are slow to trust those outside your Patron's following.

d6 Personality Trait
1 My end is certain, I care not to make friends.
2 I'm haunted by my many deaths the pain and suffering stacks on my psyche.
3 I have a very nihilistic view on the world
4 I trust in my Patron, but that's about it.
5 I'm reckless due to my Undying nature
6 I'm full of life advice and cautionary tales due to my many experiences with Death
d6 Bond
1 You must aid your Patron in slaying an enemy God
2 Your Patron needs you to free a city from a Tyrant who is oppressing their followers
3 Your Patron needs you to destroy a Faction
4 Your Patron needs you to destroy another Patron on the list.
5 Your Patron needs you to take out a powerful undead
6 Your Patron needs you to stop a threat that poses to destroy all things
 
 
Contacts

You have the ability to commune with your Patron to get vague details of direction. Furthermore those who follow your Patron may offer help if you approach them, though it is all circumstantial. 

 

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Mark Of The Undying Image

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