Mercenary (Cyberpunk) Image

Mercenaries trade their skills, usually combat related, for money. They work as hired guns on underground corporate operations, criminal syndicates, or for a single executive (out of the company’s payroll). They can also be bounty hunters.

 
Skill Proficiencies: Intimidation, Perception
Tool Proficiencies: two types of vehicles (land, water, air or space, choose one)
Equipment: A set of common (traveler’s clothes in quality), card computer, a falsified shepherd chip, 3 chemicals plastiflesh, and a 100-credit fund.
 
Feature: Mercenary Life

You know the mercenary life as only someone who has experienced it can. You are able to identify mercenary companies by their emblems, and you know a little about any such company, including the names and reputations of its commanders and leaders, and who has hired them recently. You can find the hideouts where mercenaries abide in any area, as long as you speak the language. You can find mercenary work between adventures sufficient to maintain a comfortable lifestyle.

 
Suggested Characteristics

A mercenary’s sole purpose is to get the money from their jobs, but some of them might have their own interests in the jobs they get other than cash. Those who follow this life can be quiet, taciturn individuals as readily as they can be savage brutes living not for the pay, but for the thrill of pursuit.

d8 Personality Trait
1 I enjoy peaceful music and relaxing downtime activities.
2 Nothing is more important than a job well done.
3 I have a crude sense of humor.
4 I speak in a cold and emotionless way.
5 I always have a plan for what to do when things go wrong.
6 I'm rather adept at games of skill like throwing darts or knives.
7 I’ve a great deal of practical experience from contracts and can relate to almost any situation.
8 I'm not prone to idle chatter, and prefer keeping to myself unless the topic's business.
d6 Ideal
1 Freedom. The only path to freedom is having enough money to do as you will. (Chaotic)
2 Ambiguity. This job is just a job, like any other. Nothing personal against my targets. (Neutral)
3 Punishment. I avenge for those who cannot avenge for themselves. (Lawful)
4 Reputation. I will be known for my deeds, sooner rather than later. (Any)
5 Wealth. I fight for money, and nothing else. (Neutral)
6 Brutality. I’m in it for the killing. (Evil)
d6 Bond
1 I always finish the jobs that are given to me.
2 I seek to protect something of great importance to me by keeping it a secret, so you better forget what you just heard.
3 I was inspired by a great hero to become a mercenary.
4 Others weigh me down. I have no need for such restraints.
5 I became a mercenary to support my family, who would have probably starved in a slum somewhere if not for me.
6 Though my friends are few, I owe them my life and would happily die for them.
d6 Flaw
1 I have crippling debts that my work barely pays it off.
2 I never fail at my tasks, even if I have to resort to less honorable means to complete them.
3 Other mercenaries (or someone powerful) would do anything to have my head.
4 Not only am I good at what I do, but I love what I do – and I hate myself for it.
5 I can’t sleep peacefully. My job has made me paranoid.
6 I underestimate or overestimate the risks a job.
 
Mercenary (Cyberpunk) Image

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