
Steetkids have lived most of their lives in Night City. They know the streets, the gangs, the slang, and generally what's going on in the "lower life" aspects of the city, which could present certain favorable opportunities later in game play.
- Skill Proficiencies: Athletics, Intimidation
- Tool Proficiencies: handgun proficiency, driving proficiency, the more cybernetic implants you have the better your stats will climb.
- Languages: You know how to speak the general street slang, your primary language will be english along with regional dialect of choice via character background information.
- Equipment: 1 Handgun of choice, 1 Kiroshi Optics Cybernetic Implant, Key for Vehicle, Key for Apartment.
During your time as a streetkid, you had/will have a specific role to play in your street gang. Roll a d3 and look below to determine your role:
1. If you rolled a one you have poor luck and haven't been able to join a gang but you're still worthy as a mercenary.
2. If you rolled a two you have somewhat good luck and have managed to land quite a few jobs and you really know the general tasks that require time in your field of expertise.
3. If you rolled a 3 you have great luck and have managed to join a street gang through your hard effort and work. Your name is known on the streets and you are a force to be reckoned with. (If you managed to roll a three you will then need to roll a d10 to determine which street gang you are affiliated with.
1. if you managed to roll a one you are affiliated with the street gang known as 6th Street.
2. if you managed to roll a two you are affiliated with the nomadic gang/tribe known as The Aldecaldos.
3. if you managed to roll a three you are affiliated with the street gang known as Animals.
4. if you managed to roll a four you are affiliated with the street gang known as Maelstrom.
5. If you managed to roll a 5 you are affiliated with a club gang known as The Mox.
6. If you managed to roll a six you are affiliated with a street gang known as the Tyger Claws.
7. if you managed to roll a seven you are affiliated with a street gang known as The Valentinos.
8. if you managed to roll a eight you are affiliated with a street gang known as the Voodoo Boys.
9. if you managed to roll a nine you are affiliated with a street gang known as the Wraiths.
10. if you managed to roll a ten you are affiliated with a street gang known as the Scavengers.
You know you a street rat.
Suggested Characteristics
d8 | Personality Trait |
---|---|
1 | I’m always polite and respectful. |
2 | I’m haunted by memories of war. I can’t get the images of violence out of my mind. |
3 | I’ve lost too many friends, and I’m slow to make new ones. |
4 | I’m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation. |
5 | I can stare down a hell hound without flinching. |
6 | I enjoy being strong and like breaking things. |
7 | I have a crude sense of humor. |
8 | I face problems head-on. A simple, direct solution is the best path to success. |
d6 | Ideal |
---|---|
1 | Greater Good. Our lot is to lay down our lives in defense of others. (Good) |
2 | Responsibility. I do what I must and obey just authority. (Lawful) |
3 | Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic) |
4 | Might. In life as in war, the stronger force wins. (Evil) |
5 | Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral) |
6 | Nation. My city, nation, or people are all that matter. (Any) |
d6 | Bond |
---|---|
1 | I would still lay down my life for the people I served with. |
2 | Someone saved my life on the battlefield. To this day, I will never leave a friend behind. |
3 | My honor is my life. |
4 | I’ll never forget the crushing defeat my company suffered or the enemies who dealt it. |
5 | Those who fight beside me are those worth dying for. |
6 | I fight for those who cannot fight for themselves. |
d6 | Flaw |
---|---|
1 | The monstrous enemy we faced in battle still leaves me quivering with fear. |
2 | I have little respect for anyone who is not a proven warrior. |
3 | I made a terrible mistake in battle that cost many lives—and I would do anything to keep that mistake secret. |
4 | My hatred of my enemies is blind and unreasoning. |
5 | I obey the law, even if the law causes misery. |
6 | I’d rather eat my armor than admit when I’m wrong. |

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