You have been captured and enslaved your entire life. But this has hardened you and made you stronger. Maybe you escaped slavery barely with your life. Or maybe you earned your way out or were freed. Whatever the reason, you are now free and you have survived so far.
- Skill Proficiencies: Athletics, Sleight of hand
- Tool Proficiencies: One type of gaming set, one type of instrument
- Equipment: A crowbar, common clothes, and a pouch containing 10 gp
When you are in a settlement only friendly NPCs can get close to you. This means you cannot easily be influenced by a rival or enemy. Any ability checks they make to influence you have disadvantage.
Your friends are your friends and they are the most important things to you. You would do anything to protect them, including throwing yourself in front of them to save them from damage.
If an NPC tries to attack someone in your party you may use your reaction to take the damage and other effects.