Hollow Ones are those who were resurrected by strange necromantic magic, brought back without their soul but still with a sense of self. Hollow Ones appear the same way as they did in life. While spells or abilities that detect undead will correctly identify Hollow Ones as such, they otherwise look like living creatures. Hollow Ones, as revived undead, do not age and are immune to any aging effects. They are also more likely to come back from unconsciousness unaided. And while they do appear no different than living creatures unless specifically detected by spells intended to identify undead, they can use the strangeness of their resurrection to rattle others around them, making them feel a vague sense of unease.
- Skill Proficiencies: Choose two from among Arcana, Intimidation, Religion, or History
- Languages: Choose two, one of which must be Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon (Related to your revival)
- Equipment: A item related to your past life (Ask DM), a item related to your death (Ask DM), item related to your resurrection (Ask DM), a set of torn common clothes, and 3 sp.
Hallowed Event
Prior to becoming an Undead, you had a life of your own. Now you feel an emptiness inside you, and you fear there may be no hope of escape. Choose a tragic event that haunts you, or roll one on the Hallowed Events table.
| d10 |
Hallowed Event |
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1
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A monster that slaughtered dozens of innocent people ended your life, and you don’t know why.
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2
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You were sentenced to death by a king for a crime you didn't commit.
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3
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A group of adventures killed you, and you don't know why.
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4
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Your family has a history of practicing the dark arts. You dabbled once and felt something horrible clutch at your soul, whereupon you died.
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5
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An oni took your sibling one cold, dark night, and killed you.
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6
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You were cursed with lycanthropy and never cured. Leaving a group of adventurers to end your life.
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7
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A hag kidnapped and raised you. You lived with it until one it used you as a sacrifice.
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8
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You opened an eldritch tome and saw things unfit for a sane mind. It consumed you, driving you to end your life.
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9
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You died in a natural disaster that took the lives of many others.
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10
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You did terrible things to avenge the murder of someone you loved. You were killed for the crimes you committed.
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Feature: Undead
Those who look into your eyes can see that you have faced death and that you are no stranger to it. Though they might fear you, commoners will not harm you and do their utmost to avoid you. Unless you have shown yourself to be a danger to them, they will even allow you into towns, although priest and other holy persons may think otherwise.
Suggested Characteristics
You have learned to live with the terror that haunts you. You are Undead, and can be very protective of those who bring light into your darkened life.
| d8 |
Personality Trait |
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1
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I don’t run from evil. Evil runs from me.
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2
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I like to read and memorize poetry. It keeps me calm and brings me fleeting moments of happiness.
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3
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I spend money freely and live life to the fullest, knowing that tomorrow I might die.
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4
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I'd kill for a chance to feel alive once again.
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5
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I don’t talk about my past/death. I’d rather not burden others with my story.
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6
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I expect danger around every corner.
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7
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I refuse to become a victim, and I will not allow others to be victimized.
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8
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I put no trust in divine beings.
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| d6 |
Ideal |
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1
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I try to help those in need, no matter what the personal cost. (Good)
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2
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I'll find a way to become mortal again, or die trying. (Any)
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3
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I kill monsters to make the world a safer place, and to exorcise my own demons. (Good)
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4
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I have a dark calling that puts me above the law. (Chaotic)
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5
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I like to know my enemy’s capabilities and weaknesses before rushing into battle. (Lawful)
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6
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I’m a monster that destroys other monsters, and anything else that gets in my way. (Evil)
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| d6 |
Bond |
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1
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I keep my thoughts and discoveries in a journal. My journal is my legacy.
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2
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I would sacrifice my life and my soul to protect the innocent.
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3
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I lost my life once, I strive to earn this second chance.
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4
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A terrible guilt consumes me. I hope that I can find redemption through my actions.
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5
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There’s evil in me, I can feel it. It must never be set free.
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6
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I have a family to protect. I must make the world a safer place for them.
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| d6 |
Flaw |
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1
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I have certain rituals that I must follow every day. I can never break them.
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2
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I assume the worst in people.
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3
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I feel no compassion for the living. They’re the lucky ones.
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4
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I find myself forgetting that I'm not alive.
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5
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I am a purveyor of doom and gloom who lives in a world without hope.
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6
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I talk to spirits that no one else can see.
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