You are the devourer in the night, the lurker in the hills, the terror of villages. Children check for you under the bed before they go to sleep. The town's warriors arrange hunting parties to slay you, but often do not return. The elders lay out sacrificial offerings to satiate your bloodlust. You are a monstrosity, a lone hunter or living with a small pack. Your favorite food is the livestock of humanoid settlements – or the humanoids themselves!
- Skill Proficiencies: Perception, Survival.
- Tool Proficiencies: Two of your choice.
- Equipment: Nothing.
You are rarely accepted in civilized communities, even when in good company. Unless your adventuring party can successfully vouch for you, people will try to drive you away or flee. The local baron may try to capture you, brave scholars may wish to study you. Eventually, through your deeds, you may come to be tolerated. For now, you are a frightening monster, and in smaller communities you can demand a sacrifice or simply chase away the villagers. In towns and cities you can worry the authorities enough that they'll mobilize the militia, perhaps a useful distraction.
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