For reasons unexplained to you, your parents were taken from their home plane and brought to the Feywild before your conception. Perhaps they were spirited away by kindly Fey who thought you would be destined for great things. Perhaps your parents stumbled through a Fey crossing by chance during a twilight stroll in the woods. Perhaps they were kidnapped by evil Fey but escaped from their clutches. Whatever the manner of your parents' disappearance, they were forced to live out their lives in a new and mysterious place. Eventually they conceived you, and the fey magic left a growing imprint on your essence through gestation and after birth. As you grew older your affinity for magic enhanced to the point of being able to cast some spells innately, and you sought out further training from both arcane, natural and divine spellcasters to enhance your gifts.
When you decided to explore the realms beyond the Feywild, you did not leave its' magic behind. You may have been physically altered by the magic, or it affected you in more subtle ways. Now that you are no longer in the Feywild, you find yourself missing the Plane of the Faerie and the wild encounters you had there. Your heart swells with a mixture of joy and sadness as your journey takes you further away from your past, and your memory of the Feywild is often juxtaposed by the mirror-like worlds you now find yourself in.
- Skill Proficiencies: You have proficiency in Insight and your choice of Perception or Performance
- Tool Proficiencies: Choose one proficiency: herbalism kit, alchemist's supplies, or a musical instrument.
- Languages: You speak one language of your choice although sylvan, gnomish, goblin, or giant is more common in the feywild.
- Equipment: A herbalism kit, alchemist supplies or musical instrument you are proficient with; a healer's kit, traveler's clothes, three trinkets (each determind by rolling on the Feywild Trinkets table), and a pouch containing 3gp.
Fey Visitor
Whenever you're sound asleep or in a deep trance during a long rest, a spirit of the Feywild might pay you a visit, if the DM wishes it. Determine the spirit's form by rolling on the Feywild Visitor table. No harm ever comes to you as a result of such visits, which can last for minutes or hours, and you remember each visit when you wake up. Conversations that occur with a visitor can contain any number of things, from messages and insights to nonsense and red herrings, at the DM's discretion. Such conversations are always conducted in a language you can understand, even if the Feywild visitor can't speak that language normally.
Roll a 1d9 or pick from amongst the list:
- Awakened creature (a Beast or an ordinary plant that has had the Awaken spell cast on it)
- Centaur
- Dryad
- Faerie Dragon
- Pixie
- Satyr
- Sprite
- Unicorn
- Your parents or the creatures who raised you
Fey Marked
Due to your extensive time in the Feywild from a young age, you were marked by its' magic.
Roll 1d9 to determine your mark type or pick from amongst the options bellow:
- Your can make your eyes appear as a solid color, and can sparkle, glow, or swirl with iridescent colors.
- You have the scent of natural turpines such as birch, cedar, eucalyptus, pine or other tree resin, citrus, florals, moss, nectar, or wet decaying leaves.
- Your skin sparkles in moonlight. When you touch your hand to a surface, you can leave a faintly glowing colored imprint behind that fades after 6 seconds.
- You have the tail of a dog or another animal. Your tail often has a mind of its own. When it moves, a faint shower of sparks or rainbow colors trails behind.
- You have cat features including whiskers, cat eyes, a cat nose, cat ears and a cat tail.
- You have pig features including a flat pig nose, your skin in pink, brown, black, or spotted with a thin layer of hair, and you have a corkscrew tail.
- You have rabbit features including buckteeth, floppy ears with fur, rabbit color eyes, a button nose, and your feet or hands are oversized and covered in soft fur.
- You have toad features including a long & sticky tongue, your feet and hands are slightly webbed; your skin is green, black, or another other color and is sticky to the touch.
- Flowers and leaves either bloom or wilt (your choice) in your presence; your hair is made of branches, brambles, leaves or flowers, and your skin is rough like tree bark.
You gain the Feywild Initiate feat, and must choose Mystic. Choose the Charisma, Intelligence, or Wisdom variant of this feat to be the spellcasting attribute for the spells granted by this feat.
In addition, if you have the Spellcasting or Pact Magic feature, the spells of the Feyborn Mystic Spells table are added to the spell list of your spellcasting class. (If you are a multiclassed character with multiple spell lists, these spells are added to all of them.)
The spells added to your class's spellcasting list are: bless, faerie fire, calm emotions, detect thoughts, clairvoyance, sending, arcane eye, conjure woodland beings, commune with nature, dominate person.
Spell List
| Spell Level | Spells |
|---|---|
| 1st | bless, faerie fire |
| 2nd | calm emotions, detect thoughts |
| 3rd | clairvoyance, sending |
| 4th | arcane eye, conjure woodland beings |
| 5th | commune with nature, dominate person |
Suggested Characteristics
These are the suggested characteristics for Fated Feyborn.
| d6 | Personality Trait |
|---|---|
| 1 | I'm haunted by the fey laughter that only I can hear, though I know it's just my mind playing tricks on me. |
| 2 | When I have a new idea, I get wildly excited about it until I come up with another, better idea. |
| 3 | I live by my own set of weird and wonderful rules |
| 4 | I am always calm, no matter what the situation. I never raise my voice or let my emotions control me. |
| 5 | I hide scraps of food and trinkets away in my pockets. |
| 6 | I am working on a grand philosophical theory and love sharing my ideas. |
| d6 | Ideal |
|---|---|
| 1 | Greater Good. My gifts are meant to be shared with all, not used for my own benefit. (Good) |
| 2 | Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic) |
| 3 | Rule of Three. Everything in the multiverse happens in three. I see the "rule of three" everywhere. (Lawful) |
| 4 | Power. Solitude and contemplation are paths toward mystical or magical power. (Evil) |
| 5 | Reciprocity. If offered a gift, I have to return the favor. (Neutral) |
| 6 | Destiny. Nothing and no. one can steer me away from my higher calling. (Any) |
| d9 | Bond |
|---|---|
| 1 | I would never break my word. |
| 2 | I find magic in all its forms to be compelling. The more magical a place, the more I am drawn to it. |
| 3 | I do what I can to protect the natural world |
| 4 | A friend trusted is the most important thing in the multiverse to me. |
| 5 | I can't bring myself to harm a Fey creature, either because I consider myself one, or because I fear the repercussions. |
| 6 | The Witchlight Carnival feels like home to me. |
| 7 | I am drawn to the Feywild and long to return there, if only for a short while. |
| 8 | I am drawn to the place my parents lived before their time in the Feywild. |
| 9 | I feel indebted to Mister Witch and Mister Light for giving me a home and purpose. |
| d6 | Flaw |
|---|---|
| 1 | I easily lose track of time. My poor sense of time means I'm always late. |
| 2 | I'm always operating under a tight timeline, and I'm obsessed with keeping everything on schedule. |
| 3 | I'm a kleptomaniac who covets shiny, sparkly treasure. |
| 4 | I never give away anything for free and always expect something in return. |
| 5 | I have my vices and tend to indulge them. |
| 6 | I'm forgetful. Sometimes I can't remember the simplest things. |
Contacts
Feywild Connection
Your appearance, mannerisms and knowledge of fey customs are recognized by natives of the Feywild, who see you as one of their own. Because of this, friendly Fey creatures are inclined to come to your aid if you are lost or need help in the Feywild.
| d1 | Contact |
|---|---|
| 1 | Your mannerisms and knowledge of fey customs are recognized by natives of the Feywild, who see you as one of their own. Because of this, friendly Fey creatures are inclined to come to your aid if you are lost or need help in the Feywild. |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/20/2023 5:43:16 PM
|
20
|
0
|
0.3
|
Coming Soon
|
|
|
1/20/2023 5:47:21 PM
|
20
|
0
|
0.33
|
Coming Soon
|
|
|
1/22/2023 8:34:27 AM
|
26
|
0
|
0.333
|
Coming Soon
|
|
|
1/24/2023 10:27:00 AM
|
31
|
0
|
0.39
|
Coming Soon
|
|
|
1/24/2023 10:27:09 AM
|
3
|
0
|
0.1
|
Coming Soon
|
|
|
1/24/2023 10:27:15 AM
|
5
|
0
|
0.1
|
Coming Soon
|
|
|
1/24/2023 10:33:52 AM
|
29
|
0
|
0.6
|
Coming Soon
|
Comments