Outcast V.2 Image

You were once part of a family or clan, perhaps commoners with their own way of life. However, they exiled you, forcing you to live alone and survive by yourself. You never fully trusted anyone again, despite the fact you still hold the memories of your loved ones dear to you. 

 
Skill Proficiencies: Choose two skills from: Sleight of Hand (DEX), Stealth (DEX), Perception (WIS) and Survival (WIS)
Tool Proficiencies: One type of gaming set of your choice
Languages: One language of your choice
Equipment: An outcast's pack (includes a backpack, a lamp, a flask of oil, an empty flask, 5 days of rations, a set of traveler's clothes, one piece of chalk, a blanket and a bedroll), a trinket from your childhood, one type of gaming set, a set of common clothes and a pouch containing 10gp
 
Feature: Echoes of the Past

You may have been forced to leave your previous life, but it hasn't left you. You have knowledge about the ways people treat one another and therefore have been gifted with skills revolving around a quick-witted nature. You can talk someone into giving you a hot meal and a warm bed for the evening.

 
Suggested Characteristics
d8 Personality Trait
1 I can find common ground between the fiercest of enemies.
2 I'm convinced that people are always trying to steal my secrets.
3 I am incredibly slow to trust people. Those who seem the fairest often have the most to hide.
4 My favour, once lost, is lost forever.
5 I judge people by their actions, not their words.
6 I have a strong sense of fair play and always try to find the most equitable solution to arguments.
7 I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms.
8 I feel tremendous empathy for those who suffer.
d6 Ideal
1 Respect. Everyone deserves to be treated with dignity and respect. (Good)
2 Spite. Those fools will rue the day they threw me out. (Evil)
3 Fairness. No one should get preferential treatment before the rules, and no one is above the rules. (Lawful)
4 Independence. I must prove that I can handle myself without the coddling of my family. (Chaotic)
5 Belonging. I need to find myself a place to belong. (Neutral)
6 Aspiration. I'm determined to make something of myself. (Any)
d6 Bond
1 I have a family, but I have no idea where they are. One day, I hope to see them again.
2 I would do anything for my new family.
3 One day I will return home and prove that I am the greatest of them all.
4 I hold onto my trinket from home. It reminds me of the old times.
5 I owe everything to the person who took me in when I was cast out.
6 No one else should have to endure the hardships I've been through.
d6 Flaw
1 I am suspicious of strangers and expect the worst of them.
2 A scandal prevents me from ever going home again. That kind of trouble follows me around.
3 The people who knew me when I was young know my secret, so I can never go home again.
4 I have trouble trusting my allies.
5 My hatred of my enemies is blind and unreasoning.
6 I feel no compassion for the dead. They’re the lucky ones.
 

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