
As a sentient mimic, you were born with the ability to take on the form of objects and creatures. Perhaps you were born to a community of mimics, or maybe you were a unique and rare specimen. Regardless, you learned to use your mimicry to survive and thrive in a world where many creatures would seek to harm or capture you.
At some point in your life, you decided to leave your old life behind and take to the road. Perhaps you yearned for new experiences and the thrill of adventure, or maybe you were driven out by fear or a sense of restlessness. Whatever your reasons, you've spent much of your life wandering from place to place, using your mimicry to blend in with your surroundings and avoid attention.
Along the way, you've learned a variety of skills and gained experiences that have helped you survive in a world that can be hostile to a mimic. You might have learned how to pick locks or disarm traps, skills that are useful for getting in and out of places unnoticed. You might have learned how to fight or cast spells, skills that are useful for defending yourself when your disguise is discovered. You might have even learned how to communicate with other creatures, either through mimicry or some other means.
Despite your skills and experiences, you remain a wanderer at heart, always seeking out new challenges and experiences. You're often drawn to places where you can blend in easily, such as bustling marketplaces or crowded taverns, but you're just as comfortable in the wilds or the depths of dungeons. You're not afraid to take risks and you're always ready for whatever the road might bring.
- Skill Proficiencies: Two of your choice.
- Tool Proficiencies: One type of musical instrument and one type of tool.
- Languages: Two of your choice.
- Equipment: A hunting trap, a trophy from an animal you killed and a bag containing 20 gold.
As a former dungeon-dwelling mimic, you experienced a strange shift, becoming more intelligent and sentient. You ventured out into the world, learning new skills, languages, and ways to blend in. Now, as a fully sentient Wandering Mimic, you are driven by an insatiable curiosity to learn about the world and its inhabitants. Here are some occupations based on this:
d8 | Sentient Evolution |
---|---|
1 | Performer: You've taken your mimicry skills to the stage, using your abilities to create captivating performances that entertain and amaze audiences. |
2 | Spy: You work as a spy, infiltrating enemy organizations and gathering valuable information. Your ability to blend in with your surroundings makes you an invaluable asset in covert operations. |
3 | Scavenger: You delve into dungeons and other dangerous settings, disguising yourself as rocks, trees, and other objects to blend in with your surroundings. You've become skilled at avoiding dangerous creatures and other hazards. |
4 | Bounty Hunter: You use your mimicry to track down criminals and bring them to justice. |
5 | Con Artist: You use your mimicry to deceive people and cheat them out of their money or possessions. |
6 | Detective: You use your mimicry to impersonate suspects and gather evidence to solve crimes. |
7 | Bodyguard: You use your mimicry to blend in with your employer's surroundings and protect them from harm. |
8 | Mercenary: You use your mimicry to blend in with enemy forces and carry out covert operations. |
Your mind, like you used to be, is a steel trap. You are adept at recalling maps and geography, allowing you to easily remember the general layout of terrain, settlements, and other features. Because of your hunger and extreme need for food, you learned the ability to locate food and fresh water for up to five individuals each day, granted that the land offers resources such as berries, small game, and water.
Suggested Characteristics
Wandering mimics are often secretive and cautious by nature, but they also have a deep curiosity about the world around them. Some are the opposite and very outgoing and open. Here are some suggested characteristics you can use to flesh out your character:
d8 | Personality Trait |
---|---|
1 | I am always observing my surroundings, looking for anything I can mimic or use to my advantage. |
2 | I have a talent for blending in, and I enjoy using my skills to mess with people's heads. |
3 | I am a bit of a loner, preferring to keep to myself and observe from a distance. |
4 | I have a restless spirit and can't stand being in one place for too long. |
5 | I love the thrill of the chase and will go to great lengths to get what I want. |
6 | I have a tendency to mimic the behaviors and mannerisms of those around me, sometimes without realizing it. |
7 | I am a perfectionist when it comes to my disguises, and I will not rest until they are flawless. |
8 | I have a mischievous streak and enjoy playing pranks on those around me. |
d8 | Ideal |
---|---|
1 | Freedom. I value my independence and will go to great lengths to protect it. |
2 | Exploration. The world is full of wonders, and I am determined to see them all. |
3 | Adaptability. I am always ready to change my tactics or approach to suit the situation. |
4 | Deception. Sometimes a good disguise is the only way to get what you want. |
5 | Creativity. I believe that there is always a creative solution to any problem. |
6 | Equality. I believe that all creatures, regardless of race or background, should be treated with respect and fairness. |
7 | Self-Preservation. I will do whatever it takes to protect myself and ensure my survival. |
8 | Loyalty. I place a high value on loyalty and will stand by my friends and allies no matter what. |
d8 | Bond |
---|---|
1 | I owe a debt to someone who helped me when I was in trouble. |
2 | I have a soft spot for creatures that are often misunderstood or mistreated. |
3 | I am searching for a way to break the curse that made me a mimic in the first place. |
4 | I am on the run from someone or something and must constantly stay one step ahead. |
5 | I have a deep connection to a specific object or creature that I have mimicked in the past. |
6 | I am searching for a lost love or family member that I was separated from due to my wandering lifestyle. |
7 | I am on a quest to find a legendary artifact that will help me break the curse of my mimicry. |
8 | I owe a great debt to a mentor or teacher who taught me a how to blending into society. |
d7 | Flaw |
---|---|
1 | I can be overly paranoid and suspicious of others' motives. |
2 | I have a tendency to become too attached to the objects and creatures I mimic. |
3 | I am easily distracted by new things and have trouble staying focused on one task for too long. |
4 | I have a habit of stealing small objects without thinking about the consequences. |
5 | I can be overly competitive and will often go to extreme lengths to win. |
6 | I have a hard time trusting others, and often keep secrets even from those closest to me. |
7 | I have a habit of mimicking dangerous creatures or objects, which can sometimes put me in harm's way. |
