
Medical man, wise woman, witch doctor. A member of a tribe capable of patching up others.
- Skill Proficiencies: Medicine, Nature
- Tool Proficiencies: Herbalism kit
- Languages: One of your choice
- Equipment: A Herbalism kit, a Healer's Kit, a token symbolic of your tribe, a set of traveler's clothes, and a pouch containing 5gp
Feature: Healer
As an action. you can spend one use of a healer's kit to tend to a creature and restore hit points to it equal to one of its hit die plus a number of hit points equal to twice its level. The creature can't regain hit points from this feat again until it finishes a short or long rest. In addition when you use a healer's kit to stabilize a dying creature, that creature also regains 1 hit point.

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