You were a medic in an army , serving in the backlines of combat as a sniper and a medic .
Through your experience in the war , you acquired the Sharpshooter feat.
- Skill Proficiencies: You gain proficiency in medicine.
- Tool Proficiencies: You gain proficiency with the mess kit.
- Equipment: You start with a mess kit , a bundle of dog-tags , a bloody rag , and a set of field medic clothes.
Feature: Shell Shocked
You have seen your comrades in horrifying conditions , and the memories haunt you ; you suffer from Shell Shock , causing the following effects -
- Whenever you see one of you teammates fall unconscious/reach 0 hit points , roll a wisdom saving throw with a dc of 10. Every time another member of your team falls , add +1 to the DC , to a maximum of 15 until you finish a long rest.
- If you fail the check , you enter a panicked state ; while you are in a panicked state , you have disadvantage on all of your attacks and spell attacks.
you can roll another saving throw at the start of each of your turns to try and calm down. if you roll a natural 20 , you enter a Focused state , and get advantage on all of you attacks and spell attacks until the end of your turn.
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