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Your entire life was uprooted by the simple declaration that you should not be seen as a person. Due to your inherent magical abilities, your choice to study and learn the arcane arts, a pact you made with something more powerful than yourself, a deity you believe in, or an oath you’ve chosen to uphold, or even just the fact that you sympathize with any of these people; you have been singled out by the Blank and have been demonized. All the problems of the world stem from you, they say. And the only answer to these problems is the complete eradication of everyone like you. You now live your life in fear. Knowing that at any given moment, someone could find you and take your life from you. You move often, never staying in one place for long. You only keep what you can carry on your back. Your friends aren’t safe near you. Your family can never know peace if you’re in their lives. So you flee. You hope that, one day, things will be different. However, you know that to survive until tomorrow, you must stay on the move.

 
Skill Proficiencies: Charisma (Performance), Dexterity (Stealth)
Languages: Glyph Sign–a secret code of glyphs that are carved into places to signify safe havens, trusted sympathizers, warn of dangers, etc.
Equipment:  A set of common clothes, hand bindings, and a pouch containing 15 gp.
 
Feature: Underground Connections

As a member or sympathizer of the Arcanuum, you have been forced to live your life in secrecy by hiding in underground communes, traveling under the cover of night, or inconspicuously mingling in with caravans of strangers. You have come to learn of the safe havens scattered throughout the region: bunkers hidden under buildings, lodgings in the basements of businesses, taverns with hidden rooms above the stables, etc. You and your adventuring companions can expect to receive lodging and perhaps a warm meal from other Arcanuum or their sympathizers. Normally, they will prefer your stay to be short to reduce the chances of being discovered by the Blank. Through your connections, you may be able to request supplies or assistance from other Arcanuum, although supplies are scarce.

 
Suggested Characteristics
d8 Personality Trait
1 I am slow to trust others.
2 I am brave while facing danger
3 I try to find the humor in everything.
4 Others would say I’m ‘sharp as a tack.’
5 I am someone that people naturally look towards as a leader.
6 I am always confident regardless of the situation.
7 I am honest.
8 I am meticulous in everything I do.
d6 Ideal
1 Witness. If you stand by and watch without intervening, you’re just as guilty. (Good)
2 Upstanding. Upholding the law is the one thing I can do to try and bring balance to this unjust world. (Lawful)
3 Survival. No rules or regulations can prevent me from protecting myself. (Chaotic)
4 Self-Preservation. For me to survive, I will do anything and hurt anyone. (Evil)
5 Self-Preservation. For me to survive, I will do anything and hurt anyone. (Evil)
6 Avenger. I will not rest until I’ve stopped those who have wronged me (Any)
d6 Bond
1 Someone offered me safe shelter from the Blank. I now owe this person a life debt.
2 A specific officer of the Blank killed someone dear to me, and I will never forgive them.
3 A specific officer of the Blank killed someone dear to me, and I will never forgive them.
4 My childhood friend ran off to enlist in the Blank, and I haven’t heard from them since and fear the worst
5 I was raised by an Arcanuum sympathizer who taught me everything I know.
6 A family member of mine is rumored to have found a way to interrupt the Blank’s supply chain.
d6 Flaw
1 Act now, ask questions later
2 I don’t trust others until they prove themselves to me.
3 I am slow to act.
4 I question those I don’t know.
5 I have a terrible sense of direction
6 I am stubborn to the point of refusing to admit when I am wrong.
 
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