Ward Of The Orphanage Image

Cold and alone, you were abandoned by your parents, either by choice or by fate. Having no-one to look after you, you were found and rescued by an orphanage; a place that has become both haven and hell. Surrounded by other children constantly, you fought over food and bed space, craving the ability to stride out on your own and forge your own path. The scar of your family's loss is still visible in the way you act toward others. 

 
Skill Proficiencies: One Charisma-based skill: Deception, Performance, and one Dexterity-based skill: Sleight of Hand, Stealth
Tool Proficiencies: An instrument or games set of your choice
Languages: One of your choice
Equipment: A doll or stuffed animal, an out-of-tune instrument/game set with pieces broken or missing, a token of your parents or race, a set of common clothes, and an empty pouch
 
Coping Mechanism

The stresses of losing your parents and having to live in such close quarters with so many others manifests in different ways in young children. Roll a d8 or choose from the options to determine how your character copes in the orphanage:

d8 Coping Mechanism
1 Bites fingernails
2 Steals from others
3 Wets the bed
4 Always happy
5 Never full
6 Parental figure
7 Constant nightmares
8 Argumentative
 
Feature: Anti-Language

You had no rest from the other children of the orphanage, and no escape from the ones that ruled it. You and your fellows developed a kind of 'anti-language', like pig-latin or cockney rhyming slang, to use whilst the adults of the orphanage were around. This language is compromised of common-sounding words, mispronounced elvish and dwarven, animal noises, very low whispers and high shrieks. It is intelligible to any that hear it that did not also learn it in the orphanage or were taught it seperately. This also gave you the ability to whisper quieter than other children, and shriek louder. You have advantage on dexterity (stealth) checks involving your character talking or whispering, and advantage on charisma (performance) checks of throwing your voice or performing an accent/animal noise.

 
Suggested Characteristics

Your time in the orphanage has shaped your life, and how you interact with people. Your bonds of friendship and family are hard to form but last for lifetimes, and if someone betrays you, it is never easily forgotten. You are especially vulnerable to the acts of caring adults, those that call you 'family' only to have been pretending all along.

d8 Personality Trait
1 I am openly curious about how things work and absorb as much knowledge as possible.
2 I envy children who didn’t grow up in the same circumstances as me.
3 I offer people food and sweets when I can.
4 I often take responsibility for the mishaps in the group, even when they weren’t my fault.
5 I have a twisted sense of self-importance, and rush into danger.
6 I avoid talking to people whenever I can and clam up when in the centre of attention.
7 I enjoy being in the spotlight and worship the attention of others.
8 I use sarcasm and insults to show affection.
d6 Ideal
1 Family. The blood of the covenant is thicker than the water of the womb. (Neutral)
2 Ambition. I will show those that held power over me what true power looks like. (Evil)
3 Responsibility. I owe it to my friends to be the best I can be. (Good)
4 Freedom. I know what is best for me, and I follow my own path. (Chaotic)
5 Safety. Those that guide and protect us deserve our loyalty. (Lawful)
6 Escapism. Even as my body is trapped in one place, my mind roams free. (Any)
d6 Bond
1 My fellow orphans are all the family I’ll ever need.
2 I can’t stand the orphanage and I want to get out as quickly as possible.
3 I desperately want to find my family, or whatever remains of them.
4 I have a sibling somewhere that has written me, and I wish to live with them.
5 I’ve stolen from the others in my orphanage, and I’m scared of what they might do if they find out.
6 My goal is to get a job or a profession, settle down and start my own family.
d6 Flaw
1 I’m too curious for my own good, and it often gets me into trouble.
2 Spoilt children are the worst, and I will insult the family of any I meet.
3 I felt safe under the rules of the orphanage; one day I will lead in such a manner.
4 I secretly hate one of the other children, and I will do whatever I can to push them out.
5 If I must strike out on my own so be it, the others will slow me down.
6 If I stay in one place too long, I start thinking… dark thoughts.
 
Ward Of The Orphanage Image

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