
You have the soul of a dragon and can speak their language. You lived in a freezing, war-torn land. You always felt different from others, but you didn’t know why until you absorbed the soul of a dragon, that you are The Dragonborn, you have been scouring the land, looking for adventure. You are a hero, a threat, or a legend, depending on who you ask.
- Skill Proficiencies: You have a keen interest in the History of dragons and their influence on the world. You have studied ancient texts, legends, and artifacts to learn more about your heritage and your role in the prophecy. You are also Persuasive and charismatic, able to sway others with your words or your deeds. You have used your skills to negotiate, intimidate, or inspire people in various situations, such as dealing with allies, enemies, or dragons.
History, Persuasion
- Tool Proficiencies: One Type of Gaming Set
- Languages:
- Equipment: You have a set of traveler’s clothes, suitable for your adventurous lifestyle. You also have an adventurer's pack, a simple weapon of your choice. You also have a belt pouch containing 10 gp, which you earned from your deeds or looted from your foes.
Feature: Dragon Soul
You have a special connection to dragons and their lore. You can use your action to sense the presence of any dragon within 1 mile of you that is even behind total cover. You also have advantage on Charisma checks when dealing with dragons or people who revere or fear them. You also have the ability to Th'um.
TH'UM
- As an action, you can exhale a blast of force energy in a 15-foot cone or a 30-foot line that is 5 feet wide. Each creature in that area must make a Strength saving throw. The DC for this saving throw equals 8 + your Charisma modifier + your proficiency bonus. A creature takes 2d6 force damage on a failed save, and half as much damage on a successful one. Additionally, if a creature fails its saving throw by 5 or more, it is pushed 10 feet away from you and knocked prone. If a creature fails its saving throw by 10 or more, it is disintegrated, leaving behind only a pile of fine gray dust.
- The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level.
- Once you use your Th'um, you can’t use it again until you complete a short or long rest.
- Additionally, at 6th level you gain access to Dragonrend
Suggested Characteristics
PERSONALITY TRAIT | |
---|---|
1 | I am proud of my dragon heritage and often boast about it. |
2 | I am curious about the world and always eager to learn new things. |
3 | I am loyal to my friends and allies and will defend them with my life. |
4 | I am restless and crave adventure and excitement. |
5 | I am cautious and distrustful of strangers and authority figures. |
6 | I am confident and charismatic and can sway others with my words or deeds. |
7 | I am humble and respectful of other cultures and beliefs. |
8 | I am fierce and aggressive and enjoy a good fight. |
D6 | IDEAL | |
---|---|---|
1 | Destiny. I believe I have a great destiny to fulfill. (Any) | Any |
2 | Freedom. I value my freedom and the freedom of others. (Chaotic) | Chaotic |
3 | Honor. I uphold a code of honor that guides my actions. (Lawful) | Lawfull |
4 | Justice. I fight against tyranny and oppression. (Good) | Good |
5 | Power. I seek to gain more power and influence. (Evil) | Evil |
6 | Balance. I strive to maintain harmony between the forces of nature. (Neutral) | Neutral |
D6 | BOND |
---|---|
1 | I have a family that I left behind to pursue my destiny. |
2 | I have a mentor who taught me the secrets of the dragon tongue. |
3 | I have a friend who shares my love of adventure and exploration. |
4 | I have a rival who challenges me at every turn. |
5 | I have a nemesis who seeks to destroy me and everything I stand for. |
6 | I have a homeland that I fight to protect and restore. |
D6 | FLAW |
---|---|
I am Arrogant and look down on those who are weaker than me. | |
2 | I am reckless and often act without thinking of the consequences. |
3 | I am greedy and hoard wealth and treasures like a dragon. |
4 | I am secretive and hide my true feelings and intentions from others. |
5 | I am vengeful and hold grudges for a long time. |
6 | I am addicted to the thrill of killing dragons and absorbing their souls. |

Comments