Your origins are a mystery, perhaps even to yourself. You have taken on a nomadic lifestyle as you search for deep meaning about the world around you, the planes of existence or even your own past. You have seen much of the world, but you lack a sense of belonging, and tend to stop only briefly before feeling the urge to wander again.
- Skill Proficiencies: You are proficient in Survival, and may additionally choose one of Animal Handling, Nature or History.
- Languages: You understand two additional standard languages (Dwarvish, Elvish, Gnomish, Halfling, Giant, Goblin, and Orc)
- Equipment: An explorer's pack, one tool or instrument of your choice, two maps of distant lands, a set of common clothes, and a pouch containing 10 gp
A Record of Travels
You have travelled far and wide, and have collected a record of some of the important places you've travelled. You may add a detailed map of two of the places on the following table to your inventory.
| d10 |
A Record of Travels |
|
1
|
Thay
|
|
2
|
Icewind Dale
|
|
3
|
The Moonsea
|
|
4
|
Chult
|
|
5
|
The Shaar
|
|
6
|
Amn
|
|
7
|
Pirate Isles
|
|
8
|
Moonshae Isles
|
|
9
|
High Forest
|
|
10
|
The Dragon Coast
|
Feature: Expert Traveller
Your travels in different lands have given you confidence on the road. If you have a map that covers your current location and your destination, you and any of your companions may move at a fast speed with no penalty to your passive Perception (Wisdom) score.
Suggested Characteristics
A wanderer is not an outcast, but nor are they deeply rooted in any place. They may fall into patterns of movement, but their ultimate aim is always elsewhere.
| d8 |
Personality Trait |
|
1
|
I judge people by their actions, not their words.
|
|
2
|
If someone is in trouble, I’m always ready to lend help.
|
|
3
|
When I set my mind to something, I follow through no matter what gets in my way.
|
|
4
|
I have a strong sense of fair play and always try to find the most equitable solution to arguments.
|
|
5
|
I’m confident in my own abilities and do what I can to instill confidence in others.
|
|
6
|
Thinking is for other people. I prefer action.
|
|
7
|
I misuse long words in an attempt to sound smarter.
|
|
8
|
I get bored easily. When am I going to get on with my destiny?
|
| d6 |
Ideal |
|
1
|
Respect. People deserve to be treated with dignity and respect. (Good)
|
|
2
|
Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
|
|
3
|
Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)
|
|
4
|
Might. If I become strong, I can take what I want—what I deserve. (Evil)
|
|
5
|
Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
|
|
6
|
Destiny. Nothing and no one can steer me away from my higher calling. (Any)
|
| d6 |
Bond |
|
1
|
I have a family, but I have no idea where they are. One day, I hope to see them again.
|
|
2
|
I travel the land, I love the land, and I will protect the land.
|
|
3
|
A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.
|
|
4
|
My tools are symbols of my past life, and I carry them so that I will never forget my roots.
|
|
5
|
I protect those who cannot protect themselves.
|
|
6
|
I wish my childhood sweetheart had come with me to pursue my destiny.
|
| d6 |
Flaw |
|
1
|
I am pursued by an enemy who will stop at nothing to see me killed.
|
|
2
|
I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
|
|
3
|
The people who knew me when I was young know my shameful secret, so I can never go home again.
|
|
4
|
I often escape to indulge my anti-social instincts.
|
|
5
|
Secretly, I believe that things would be better if humanity was removed from the land.
|
|
6
|
I have trouble trusting in my allies.
|
Comments