You lived your life in a itinerary seafaring community whose life based on fishing, trading, exploring and sometimes plundering. You lived on floating cities or an autonomous fleet, with or without a small Island as base or capital, always settling near coastal cities, beautiful islands and bountiful shores. Your community may be a traditional seafaring tribe, a nation living in exodus after a catastrophe that assolate their homeland, or a Pirate Nation which are at war with the World. In your society, which can or not have a rigid hierarchy, people may pursue any path their desire, from fighting to teaching, fishing and entertainment, but every member knows since childhood how to sail and how to survive. And as the Sea does accept everyone, your community also is open to help and accept those who are in need or truly want to join.
- Skill Proficiencies: Choose two between: acrobatics, survival, perception, and wisdom
- Tool Proficiencies: You are proficient in tridents, spears, nets, and scimitars
- Languages: You have sailed all over the world learning languages of all types, choose three out of: elvish, infernal, aquan, draconic, kothian, and giant
- Equipment: You have (a) a scimitar or (b) a trident along with a set of padded leather armor and a set of sailors clothing, you are also equipped with (a) a fishing net, (b) a golden coin sporting the symbol of a skull, or (c) a set of throwing daggers meant for sport
You have grown familiar with the sea’s that you have called home, you gain advantage when in combat underwater and on a boat
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