This back ground is meant for backstories based on an induction to a cult or a group with a strong devotion to their deity, when only being in it for a couple of years 2-5, the member is either disgraced and banished for the cult or religious group, or the cult/religious group is disbanded due to a pleathera of different factors such as political issues between the members the group being hunted for not normally practices e.t.c... Your character was devoted to this group for the little time they were introduced to the cult/group and you still retain the values of the cult/group no matter how radical they were unless you were banished, then that is up to you, you also carry the traditions of the group.
- Skill Proficiencies: Religion, perception
- Tool Proficiencies: herbalism kit
- Languages: you know an extra language which pretrains specifically to the cult/group
You gain advantage on insight rolls to see what deity a character lies with or the good/neutral/evil intensions of the said person
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