Some crooks lie to get what they want. Some steal it when its owner isn't looking. Then there are those who walk up to a target and explain the deal: "Give me what I want or bad things will happen to you." Call it "protection" or call it extortion, it is perhaps the most straight forward for of crime, favored by the violent and the ruthless.
Most Cutthroats start out working in a preestablished gang, collecting fees and extracting payment son behalf of a boss. A small gang might be responsible for shaking down a handful of businesses, while the most powerful of the crime lords may influence prominent cities or regions.
- Skill Proficiencies: Skill proficiencies: Criminal: Choose one of the follow- acrobatics, athletics, deception, intimidation, sleight of hand, stealth
Cutthroat specialization: Intimidation
- Tool Proficiencies: Tool Proficiencies: Thieves tools.
- Languages: Languages: Thieves Cant
- Equipment: Equipment: Criminal: Thieves Tools, fake currency in a drawstring pouch (to deter pickpockets), a set of dark common clothes including a hood, 15 gold.
Cutthroat additional Equipment: A kidskin (goat skin) bag of loaded dice, a snuff box, a pocket watch that runs five minutes fast.
Profession dice are the in-game advantages provided to characters by their background profession. Characters can add their Profession Die to skill or ability checks according to any Talents they have selected. In addition, a character always adds their Profession Die when rolling for Profession Abilities. A character's Profession Die is determined by their rank, and shown in the table below:
Profession Rank | Profession Dice
1 1d4
2 1d6
3 1d8
4 1d10
Feature: Criminal Features
Cutthroat References:
Upon spending an hour asking around, and succeeding on a DC-15 Charisma (intimidation) check, you can prove your credibility and find a contact ion a local gang, thieves guild or underground network. This contact begins as friendly to you and will assist you with matters related tot eh criminal endeavors.
Rank 1 - Tough
Working the impoverished regions of town, you are a criminal who will mug those who walk down the wrong alley at night, or extort unwary travelers for safe passage along the road.
Holdings: A hideout where you can seek shelter from the elements and local law enforcement.
Progression: To progress in this profession, you must acquire a building to use as a center of operations for your illicit activities, and a handful of other criminals willing to follow your lead.
Rank 2 - Crew Leader
Being the leader of your own rag-tag team comes with some perks. Shop owners shower you with gifts and praise in order to remain on your good side during your weekly rounds. Some will even go out of their way to source rare and valuable items that you require, if they believe doing so will earn your favor.
Holdings: At this rank, you get what is listed below:
- A group of thugs that you command, overseeing their various ploys.
- Knowledge of back alley-ways and slip-ways that allow you and your group to escape unpursued by law enforcement.
- A run down establishment that you and your fellow henchmen operate out of.
Progression: To progress in this profession, your group of thugs will need to have progressed in size to exert control over an entire village or district within a city. You can gain a sizeable collection of shop owners that you can regularly exploit for (protection)
Rank 3 - Gang Boss
You are now a big fish in a small pond, often butting heads with rival gangs. Your presence is not quite strong enough to force your competition out of your territory. Whether you make a bid for control or they do, one thing is for certain: There will be blood in the streets.
Holdings: At this rank, you get what is listed below:
- Multiple warehouses and business fronts to launder and store your spoils until a suitable buyer can be located.
- A network of contacts that you use to acquire and sell illicit goods.
Progression: To progress in this profession, you must overthrow a rival crime lord or claim the territory of all surrounding rival gangs.
Rank 4 - Crime Lord
You sit at the top of the criminal pyramid of your city or region. While there is still gangs you don't directly control, they know to stay well clear of your territory.
Holdings:
- An expansive territory that you control, overseeing the criminal businesses within the city and taking a cut of their profits in exchange for (protection)
- A number of personal secrets and incriminating evidence about high ranking nobles, clergy, or business magnets.
- A corrupt influential state official who does your bidding and provides you with confidential information.
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