You come from a long line of tavern owners. To all those who are unfortunate enough top get within ears range of you, its in your blood to always believe and upsell your family's tavern as the greatest in the land, but its up to the gods and your peers to determine if its really worth its salt.
You set your adventures in a path of your own making but you always keep your family and your tavern home in your heart no matter how far you go.
- Skill Proficiencies: perception, [Tooltip Not Found]
- Tool Proficiencies: One type of artisan’s tools
- Languages: Any one of your choice
- Equipment: One set of artisan’s tools, merchant’s scale, a set of fine clothes, and a belt pouch with your family's sigil engraved on it
From your time as a worker within your family's tavern, you retain connections with wholesalers, suppliers, and other merchants and entrepreneurs. You can call upon these connections when looking for items or information.
Suggested Characteristics
Being the child of a tavern owner involved having a head for numbers, a vibrant personality, the ability to make deals with hostile adversaries, a strong arm to fight off bandits, and the intuition for knowing what people want and need. The art of business and companionship is the art of finding the best path to profit, and how to make sure your customers are happy enough to recommend your place of unruly alcohol consumption to their (hopefully) even more drunk and money spending friends. It takes a strong mind and a stronger stomach to succeed in this field, but you were literally born to do it.
| d8 | Personality Trait |
|---|---|
| 1 | I didn’t have the cutthroat attitude necessary to succeed. I won’t make that mistake again. |
| 2 | Even my competitors said I was affable and talented. Those traits should serve me well. |
| 3 | To prosper, you have to be in control. |
| 4 | The customer is always right. |
| 5 | I was cutting corners and breaking deals to maximize profit. That’s why I failed. |
| 6 | When I get an idea, I am single-minded in its execution — even if it’s a terrible idea. |
| 7 | If I can be everyone’s friend, I’ll always have support. |
| 8 | My heart wasn’t in being a merchant, so I failed. I’m not all that keen on adventuring either, but I need the money. |
| d6 | Ideal |
|---|---|
| 1 | Survival. Where there’s life, there’s hope. If I remain alive and flexible, I can succeed. (Any) |
| 2 | Generosity. People helped me when I was down. Now that I’m back on my feet, I’ll pay it forward. (Good) |
| 3 | Excitement. Caution got me nowhere in my previous business. I’m not going to let it hold me back now. (Chaotic) |
| 4 | Wealth. With enough coin, I can buy comfort, power, knowledge, and even eternal life. Nothing will stand between me and money. (Evil) |
| 5 | Stability. The mercantile trade was too chaotic for me. I need a nice stable profession, like adventuring. (Lawful) |
| 6 | Redemption. Too many people consider me a failure. So I need to prove them wrong. (Any) |
| d6 | Bond |
|---|---|
| 1 | My family means everything to me. I failed them before, and I must not do so again. |
| 2 | My church provides a connection to my god, so I must ensure that it is protected and funded. |
| 3 | My former business partner fell ill, and then our business failed. Part of my new venture involves earning enough to take care of their family. |
| 4 | If I take care of my possessions, they’ll take care of me. People come and go, but a weapon or a wand is something you can always rely on. |
| 5 | Although my business failed, the people of my community were kind to me. I’ll do everything in my power to protect them. |
| 6 | I owe a dangerous person a lot of money. As long as they’re happy, they let my debt rest unpaid. |
| d6 | Flaw |
|---|---|
| 1 | Why spend gold here when you can buy the same thing for copper in the next town? |
| 2 | I must have the best of everything. Like, right now. |
| 3 | You haven’t heard of me? I’m sure that’s because of your ignorance and low breeding. |
| 4 | I failed, but I’m awesome. So when anyone else is successful, it must be because of nepotism, dishonesty, or dumb luck. |
| 5 | I find that most people are trustworthy. Hey, where’s my belt pouch? |
| 6 | Nothing gets between me and danger except my fellow adventurers. So I’ll be sure to put them there. |
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