
You come from the nobility of a desert dwelling tribe. As nobility, you have experienced some aspects of privilege not known to others, yet coming from the wastelands, you have also known your share of hardships.
- Skill Proficiencies: choose two: history, nature, survival, athletics, animal handling, perception
- Tool Proficiencies: Tinker's Tools, Oud (Lute), Balalaika, one other type of artisans tools
- Languages: choose two: primordial, infernal, celestial, elivish, gnomish, halfling, goblin
- Equipment: saddlebags, tinker's tools, a spyglass, 50 feet of hemp rope, two waterskins, a rug, a one person tent, a headscarf, a healer's kit, sun ointment, 5 torches, a flint and tinder, a mirror.
Feature: Desertborn
You have skill in navigation and survival, and are unwavering in your convictions. To be of the desert is to be one with it. You gain the following feats: Keen Mind, Mobile, Observant, Iron Will

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