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You come from the nobility of a desert dwelling tribe. As nobility, you have experienced some aspects of privilege not known to others, yet coming from the wastelands, you have also known your share of hardships.

 
Skill Proficiencies: choose two: history, nature, survival, athletics, animal handling, perception
Tool Proficiencies: Tinker's Tools,  Oud (Lute), Balalaika, one other type of artisans tools
Languages: choose two: primordial, infernal, celestial, elivish, gnomish, halfling, goblin
Equipment: saddlebags, tinker's tools, a spyglass, 50 feet of hemp rope, two waterskins, a rug, a one person tent, a headscarf, a healer's kit, sun ointment, 5 torches, a flint and tinder, a mirror.
 
Feature: Desertborn

You have skill in navigation and survival, and are unwavering in your convictions. To be of the desert is to be one with it. You gain the following feats: Keen Mind, Mobile, Observant, Iron Will

 
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