
You were a blacksmith that created weapons for magic users. your creations were designed to channel magic. and occasionally you created or mended a wondrous item
- Skill Proficiencies: Working with magic items you have an understanding of magic, and you are very precise when it comes down to crafting. You gain proficiency in Arcana and Sleight of Hand
- Tool Proficiencies: Working in workshops has given you proficiency with Smith's tools and Tinkerer's tools.
- Equipment: Working with magic items has earned you a lot of gold, but the materials for magic items also cost a lot of money. You start out with 15g and tinker's tools or smith's tools.
Feature: Forge Master
After building up your skills in workshop for years, you know how to turn raw materials into armor, weapons and items. Decide with your DM how such a process goes: using standard forging techniques or spells.
Suggested Characteristics
Having worked in workshops has left you a bit gruff. But you know how to talk to people, since everyone needs something fixed or created at one point.

Comments