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In a world of monstrosities, cataclysmic events, devious masters that wield unfathomable power, and cabals of shadowy figures plotting to destroy entire planes of existence, sometimes people just need a drink. One drink turns to two, two to five, and five to a full scale, knock down, drag out bar brawl. That's where the cooler comes in. Your job is to keep an eye on trouble makers and put fires out before they get lit. When tempers flare and things escalate, then the job gets fun. Sure, you're meant to keep fights from breaking out, but you're entitled to a good time now and then. You may be a local tough working to pay off a tab by solving problems for the barkeep. Maybe you traveled the world as a mercenary and settled on a local job to be closer to your family. Or maybe you're a mysterious drifter with a quiet rage behind their eye, and you've got some stuff you need to work out through the medium of punches to the head. Maybe this bouncing stuff is just free advertisement for you, and for the right amount of coin and a cold one, you can be persuaded to solve a local's problems by any means necessary. It's your job to be nice, until it's time to not be nice.

 
Skill Proficiencies: Intimidation, Investigation
Tool Proficiencies: One type of gaming set
Languages: One language of your choosing
Equipment: A pocket flask, a pouch of tobacco with rolling papers or pipe,  and a contract of employment signed by an innkeeper or similar provider.
 
Employer

Wherever trouble could arise, you're posted up and ready to intercept it. If someone needs to pay up, settle down, or be shown the door, you've got a job opportunity. Lots of people will pay top dollar for someone with a tough enough reputation to act as the house muscle. Choose where you have worked or are working, or roll on the table below.

  1. Tavern
  2. Brothel
  3. Casino
  4. Moneylender
  5. Criminal guild
  6. Performance venue
  7. Bodyguard
  8. Drug den
 
Feature: Feature: Friends in Low Places

Whether you meant to or not, you've become the talk of the tavern. Wherever drinks are served, cards are played, or good times are had, you'll have a place to stay and lay low until the heat dies down. An establishment and its patrons will hide you the law or whoever is out for you, but they will not risk their lives.

 
Suggested Characteristics

A cooler can be a calculated brawler, a whirlwind of fists, or a warrior who's seen it all and just wants to get through a night with no problems. You can the mercenary veteran or criminal suggested characteristics, customizing it to fit your cooler.

 

 
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