After the captain, the navigator might be the most important role to fill on a ship. While the captain decides where to take the ship, the navigator's task is to figure out how to get there.
Being a navigator requires a level head and a quick wit, as understanding sea charts and weather conditions is entirely imperative to setting the course of a ship. The most skilled navigators can tell what the weather will be like just from a breeze in the wind or a drop of a few degrees in temperature.
Without a knowledgable navigator on board, most ships would be happy to find another harbor after setting sail, less so the one they were looking for.
- Skill Proficiencies: Nature, choose one from Athletics, History, Religion, Perception or Survival
- Tool Proficiencies: Cartographer's tools, Navigator's tools
- Equipment: A set of common clothes, cartographer's tools, navigator's tools, 5 blank sea charts, inkwell, quill and a pouch containing 50 000 beri
A navigator's dream typically entails a desire to travel, blazing trails where noone has gone before. Choose a dream from the table below or create your own with the help of your DM.
| d6 | Dream |
|---|---|
| 1 | I wish to draw a map of the entire world. |
| 2 | There is a passage in the Grand Line said to be impossible to chart, and I aim to prove that wrong. |
| 3 | A legendary storm sweeps across the seas every 100 years. I aim to be the first one to conquer it. |
| 4 | A stranger gifted me a map of an ancient treasure, and I will not rest until I've found it. |
| 5 | I inherited an incomplete map of the New World, and promised to finish what my predecessor started. |
| 6 | I wish to chart a trade route that will span from the depths of Fishman Island to the most distant sky islands. |
| d1 | Dream |
|---|---|
| 1 | A navigator's dream typically entails a desire to travel, blazing trails where noone has gone before. Choose a dream from the table below or create your own with the help of your DM. |
As a navigator, you have an almost supernatural ability to read the weather and the sea, sometimes predicting what it will be like with uncanny accuracy.
You can always tell what the weather will be like within the next hour and always know which way is north as long as you can see the sky. Additionally, you and your crew cannot get lost as long as you have the stars or the sun to guide you.
Additionally, your expertise in charting unknown waters makes you able to tell a real map or seachart from a fake one at a glance. You also instantly know of how old a map or seachart is after studying it briefly, and whether the information it holds is still relevant or not.
You gain one of the following feats of your choice:
- Creative Dilettante (Pg. 96)
- Exemplar (Pg. 97)
- Routine Practitioner (Pg. 98)
- Signature Technique (Pg. 98)
- Skilled (PHB)
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