From the slave to the farmer to the unskilled laborer, you are the common person. You have never had any money. You don’t have a trade that is complex. Your only hope of becoming something more was to leave behind your old life and begin a life of adventure. You often are forced to eat food that may not be fit for consumption. The only knowledge you have is what your parents taught you about the natural world or trade that taught to you as you were growing up.
- Skill Proficiencies: Nature
Survival
- Tool Proficiencies: Land Vehicles (simple)
Water Vehicles (simple)
- Equipment: 1 set of commoner clothing
a family heirloom (knife, a family quilt, a valuable coin, etc)
a simple tool of your choice (rake, shovel, hoe, trowel, etc)
5 copper coins
Farmer, Slave, Miner, Shepherd, Fisherman, Beggar, Scullion, Street sweeper.
Due to the nature of your impoverished upbringing, you can meet your basic needs easier than most people and keep longer hours. You have advantage on survival checks to create a makeshift shelter, start a fire, find food or water. Before you begin to feel the negative effects of exhaustion from forced marching, hard labor, lack of sleep, or lack of sustenance, you are able to ignore it for up to 1 hour. You can eat food that others would consider to be rotten with advantage on a con check to avoid becoming ill.
Suggested Characteristics
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