You grew up on the edge of society, in the rugged frontier. Life was dangerous and and hard but with the advent of firearms even the smallest of homesteads could protect themselves. You studied the use of firearms and ammunition including how to make and repair them.
You became a Rifleman in a standing army, a mercenary company, or perhaps a member of a local militia which further honed your skills allowing you to specialize.
Unfortunately you have fallen on hard times and you lost your firearm covering a gambling debt and you are now trying to earn enough money to buy it back.
- Skill Proficiencies: Choose two: Deception, Intimidation, Perception, Survival
- Tool Proficiencies: Alchemist's supplies, Tinker's tools and choose either dice set or playing card set.
- Equipment: The last 10 bullets that you have left to your name, a set of bone dice or deck of cards, a set of traveler's clothes, and a pouch containing 10 gp.
While learning the trade you specialized in one of its many disciplines. Gain advantage when rolling on a skill check related to your specialization.
| d6 | Rifleman Specialization |
|---|---|
| 1 | Scout |
| 2 | Duelist |
| 3 | Gunsmith |
| 4 | Sniper |
| 5 | Hired hand |
| 6 | Militia |
You have the Firearm Proficiency which includes both muskets and pistols. You know how to repair and maintain them as well.
Note: You will need to add the proficiency manually for both the musket and the pistol.
You can purchase a pistol or musket at half price. Players choice, first time only. This represents the gun you pawned to cover your gambling debts.
Suggested Characteristics
Your knowledge of firearms and regimented training have give you sharp focus but the horrors of battle have stuck with you.
| d8 | Personality Trait |
|---|---|
| 1 | I’m always polite and respectful. |
| 2 | I’m haunted by memories of battle. I can’t get the images of violence out of my mind. |
| 3 | I’ve lost too many friends, and I’m slow to make new ones. |
| 4 | I would rather make a new friend than a new enemy. |
| 5 | I speak rarely but mean every word I say. |
| 6 | I don’t pay attention to the risks in a situation. Never tell me the odds. |
| 7 | I have a crude sense of humor. |
| 8 | I face problems head-on. A simple, direct solution is the best path to success. |
| d6 | Ideal |
|---|---|
| 1 | Redemption. There’s a spark of good in everyone. (Good) |
| 2 | Fate. Whatever happens is fated, regardless of any planning or striving. (Lawful) |
| 3 | Bravery. If you want to succeed, you have to take risks. (Chaotic) |
| 4 | Might. In life as in war, the stronger force wins. (Evil) |
| 5 | Survival. You can’t win if you’re dead. Live to fight another day — when the odds might be more in your favor. (Any) |
| 6 | People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral) |
| d6 | Bond |
|---|---|
| 1 | I worked the land, I love the land, and I will protect the land. |
| 2 | Someone saved my life on the battlefield. To this day, I will never leave a friend behind. |
| 3 | I. Will. Finish. The. Job. |
| 4 | Someone I loved died because of a mistake I made. That will never happen again. |
| 5 | Those who fight beside me are those worth dying for. |
| 6 | I protect those who cannot protect themselves. |
| d6 | Flaw |
|---|---|
| 1 | I hold grudges and have difficulty forgiving others. |
| 2 | I don’t know when to quit. Especially when everyone else is telling me to. |
| 3 | I made a terrible mistake in battle that cost lives—and I would do anything to keep that mistake secret. |
| 4 | You think we’re in trouble now? Let me tell you how bad things are likely to get! |
| 5 | I have a “tell” that reveals when I’m lying. |
| 6 | I’m a great gambler. I’m just bad at math and logic. |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/3/2023 8:06:19 AM
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14
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Coming Soon
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12/3/2023 8:45:21 PM
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14
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Coming Soon
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