
How you came to be in this strange new reality is not clear to you: perhaps you stumbled across a strange structure which cast through space and time the instant you touched it, or perhaps you merely awoke one morning from your bed into this realm after reading an odd, ancient tome or interacted with an intriguing and bewildering stranger. Regardless of how, now you are within a realm where magic and mythical creatures is real, and things such as advanced technology seem like myths and dreams themselves.
The same instance that brought you to this realm also made you capable of understanding and speaking the native language: perhaps you actually speak the language in place of your native tongue, or perhaps, from your perception, everyone is actually speaking your native tongue. No matter what the specific details, you are now capable of speaking, reading, and writing Common, as well as other languages of the realm. You have learned new skills and abilities from this transition, but some things that you've known on Earth have proven to be just as useful here.
Your motives in this realm may vary greatly as well: perhaps you must complete a major quest before you can return home, or perhaps your adventures solely consist of your efforts to find a way home. In any event, you now are in this realm, and need to determine how to best make your way here.
- Skill Proficiencies: Choose two from among Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth
- Tool Proficiencies: Any two items of your choice from among artisan tools, gaming sets, musical instruments, or vehicles, due to your hobbies and interests back on Earth
- Equipment: One set of traveler’s clothes, a book half-filled with handwritten notes about this realm, a simple weapon of your choice, a small piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship, and a pouch containing 15 gp
For whatever reason, strange events or magics took you from the comfort and familiarity of Earth and placed you into this new strange realm. The means which got you from Earth to this new realm may be the means needed to get back, or perhaps your journey was a one-way trip and requires a new method to return to Earth.
d6 | Why Are You Here? |
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1 | An extraplanar entity or traveler abducted you from Earth and brought you to this world. |
2 | You discovered a strange mystical artifact that, once you interacted with it, caused you to be sent to this world. |
3 | A potent spellcaster used immense summoning magics to bring you to this world from Earth. |
4 | You read aloud from a strange, eldritch tome, scroll, or engraving that activated a spell which sent you to this world. |
5 | You entered into a strange location near your home, such as a hidden cave or obscured ruin, and exited from it into this world. |
6 | You went to sleep at home after experiencing a strange event or encounter, and you awoke in this world. |
Your accent, mannerisms, figures of speech, and perhaps even your appearance all mark you as foreign, if not otherworldly. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and others intrigued by far-off lands and worlds, to say nothing of everyday folk who are eager to hear stories of your homeland.
You can parley this attention into access to people and places you might not otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in hearing about your distant homeland and people. Furthermore, you are able to detect and identify people, objects, or concepts originally from Earth due to your origins.
Suggested Characteristics
These are the suggested characteristics for the Astray Earthling.
d6 | Personality Trait |
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1 | I have different assumptions from those around me concerning personal space, blithely invading others’ space in innocence, or reacting to ignorant invasion of my own. |
2 | I have my own ideas about what is and is not food, and I find the eating habits of those around me fascinating, confusing, or revolting. |
3 | I have a strong code of honor or sense of propriety that others don’t comprehend. |
4 | I express affection or contempt in ways that are unfamiliar to others. |
5 | I honor my religious beliefs through practices that are foreign to this land. |
6 | I begin or end my day with small traditional rituals that are unfamiliar to those around me. |
d6 | Ideal |
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1 | Open. I have much to learn from the kindly folk I meet along my way. (Good) |
2 | Reserved. As someone new to these strange lands, I am cautious and respectful in my dealings. (Lawful) |
3 | Adventure. I’m far from home, and everything is strange and wonderful! (Chaotic) |
4 | Cunning. Though I may not know their ways, neither do they know mine, which can be to my advantage. (Evil) |
5 | Inquisitive. Everything is new, but I have a thirst to learn. (Neutral) |
6 | Suspicious. I must be careful, for I have no way of telling friend from foe here. (Any) |
d6 | Bond |
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1 | So long as I have this token from my homeland, I can face any adversity in this strange land. |
2 | The religion of my people are a comfort to me so far from home. |
3 | I hold no greater cause than my service to my people. |
4 | My freedom is my most precious possession. I’ll never let anyone take it from me again. |
5 | I’m fascinated by the beauty and wonder of this new land. |
6 | Though I had no choice, I lament having to leave my loved one(s) behind. I hope to see them again one day. |
d6 | Flaw |
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1 | I am secretly (or not so secretly) convinced of the superiority of my own culture over that of this foreign land. |
2 | I pretend not to understand the local language in order to avoid interactions I would rather not have. |
3 | I have a weakness for the new intoxicants and other pleasures of this land. |
4 | I don’t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me. |
5 | I consider the adherents of other religions to be deluded innocents at best, or ignorant fools at worst. |
6 | I have a weakness for the exotic beauty of the people of these lands. |

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