Accidentally Possessed Image

Unfortunately for you, you got possessed by a Heliobi. Or at least you would've been possessed if the spirit's plan went according to plan but it ended up backfiring. As now the Heliobi is trapped inside the would be victim with almost zero control, and has become your little shoulder devil. It may try to change you to become more influenceable by offering you immense power. But however, you could care less for what the annoying voice in your ear has to say. 

 
Skill Proficiencies: Skill Proficiencies: Choose four from among Arkana, Investigation, Intimidation, History and Survival.
Tool Proficiencies: Tool Proficiencies: Choose between Alchemist supplies or Carpenters tools.
Languages: Languages: Choose two languages, one of which is exotic. (Abyssal, Celestial, Deep Speech, Draconic, Infernal, Primordial, Sylvan, or Undercommon)
Equipment: Equipment:  A Monster hunters pack, one trinket of special significance (choose one or roll on the Gothic Trinkets table after this background). Also gain a set of commoner's cloths and 1 sp.
 
Spirit Influences

Being possessed by a Heliobi leads to alot of strange things happening around you.

d8 Spirit Influences
1 Monsters and Ghosts are disturbed by your presence, they treat you with more hostility and suspicion.
2 When you touch someone for the first time they will feel that they got a third degree burn. But won't be injured in anyway.
3 Your hair looks like its on fire. The hair still abides by gravity, but the ends and random strips of hair float like fire.
4 You decided to help a small strange fire when you were a child, and it turned out to be a Heliobi and tried to possess you. However someone was there to prevent it from fully possessing you.
5 A Heliobi possessed you as a child. You were locked away but escaped. The Heliobi is still inside you, and proves to be more of an annoyance than anything.
6 Flames always seem to bend or flicker either toward or away from you (your choice).
7 Your eyes glow with the Heliobi's color.
8 Your shadow occasionally wanders off on it's own.
 
Feature: Heart of Darkness
Those who look into your eyes can see that you have something deep inside you. Though they might fear you, commoners will extend you every courtesy and do their utmost to help you. Unless you have shown yourself to be a danger to them, they will even take up arms to fight alongside you, should you find yourself facing an enemy alone.
 
Spell List

Thanks to being possessed, you gain a hand full of neat spells you can use.

Spell Level Spells
Cantrip chill touch, dancing lights, minor illusion
1st silent image
3rd spirit shroud
4th arcane eye

The spells you can mainly use are related to ghosts and spirits.

 
Suggested Characteristics

You dont realize why certain things happen to you but you really don't care too much.

d9 Personality Trait
1 I don’t run from monsters. Monsters run from me.
2 I like to read and memorize books. It keeps me calm and brings me fleeting moments of happiness.
3 I try to cut my hair on a daily basis to stop the spirit from speaking. However it keeps growing back near instantly.
4 I’m excellent at telling creepy stories, stories that no one knows are about me.
5 I read and talk about folklore and horror fiction as if it were scientific fact.
6 I expect danger around every corner.
7 I refuse to become a victim to my ghost.
8 I put no trust in divine beings.
9 If I ever get a gut feeling about someone, I trust it wholeheartedly.
d4 Ideal
1 I won't save someone who cant be saved. (Nuetral)
2 I'll find my spirits origin, even if I die trying. (Lawful)
3 I bathe anything in my path in fire. (Evil)
4 I like to know my enemy’s capabilities and weaknesses before rushing into battle. (Lawful)
d5 Bond
1 I keep my thoughts and feelings in my journal. It must never let anyone see it.
2 I would sacrifice my life and my soul to protect and save my friends.
3 The spirit must not be allowed to influence others.
4 I have a friend that no-one else sees, we watch each other's backs.
5 I can’t be scared by a monster tale, I only end up arguing in the creature’s defense.
d6 Flaw
1 I have certain rituals that I must follow every day. I can never break them.
2 I assume the worst in people.
3 I feel no compassion for the dead. They’re the lucky ones.
4 I talk to spirits that no one else can see.
5 I always feel like I'm being watched and never feel like I'm alone.
6 I forget that the supernatural can be wild and dangerous, and put myself in danger by approaching it as if it was a normal and rational person.
 

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