when you discovered a tome or a artfact you've been binded to a single enitiy and it knows a lot about you; a little too much its sacry but they are powerful a not a good thing to mess with thus with the power that the enitiy (can give) gave (if you have a good relatsionship if not the power will be limted) the abiliaty to use soul magic in its most untampered form casusing deformadys in your biolocal form and this effect arent dangerous but your looks have chage premantly and show no sign in stopping ever.
- Skill Proficiencies: str
con
dex
pick one to upgrade
- Tool Proficiencies: one type of dragon knight heirloom, and a set of srcolls that dapel in the new soures of soul magic
Specialty
you can add a 1d20 to any roll in attack
| d8 | Specialty |
|---|---|
| 1 | Officer |
| 2 | Scout |
| 3 | Infantry |
| 4 | Cavalry |
| 5 | Healer |
| 6 | Quartermaster |
| 7 | Standard bearer |
| 8 | Support staff (cook, blacksmith, or the like) |
Feature: land before the fall
you see things as memorys of your enitiys existest in the plane of life casusing you go in to comas everynow and then
Suggested Characteristics
| d8 | Personality Trait |
|---|---|
| 1 | I’m always polite and respectful. |
| 2 | I’m haunted by memories of war. I can’t get the images of violence out of my mind. |
| 3 | I’ve lost too many friends, and I’m slow to make new ones. |
| 4 | I’m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation. |
| 5 | I can stare down a hell hound without flinching. |
| 6 | I enjoy being strong and like breaking things. |
| 7 | I have a crude sense of humor. |
| 8 | I face problems head-on. A simple, direct solution is the best path to success. |
| d6 | Ideal |
|---|---|
| 1 | Greater Good. Our lot is to lay down our lives in defense of others. (Good) |
| 2 | Responsibility. I do what I must and obey just authority. (Lawful) |
| 3 | Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic) |
| 4 | Might. In life as in war, the stronger force wins. (Evil) |
| 5 | Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral) |
| 6 | Nation. My city, nation, or people are all that matter. (Any) |
| d6 | Bond |
|---|---|
| 1 | I would still lay down my life for the people I served with. |
| 2 | Someone saved my life on the battlefield. To this day, I will never leave a friend behind. |
| 3 | My honor is my life. |
| 4 | I’ll never forget the crushing defeat my company suffered or the enemies who dealt it. |
| 5 | Those who fight beside me are those worth dying for. |
| 6 | I fight for those who cannot fight for themselves. |
| d6 | Flaw |
|---|---|
| 1 | The monstrous enemy we faced in battle still leaves me quivering with fear. |
| 2 | I have little respect for anyone who is not a proven warrior. |
| 3 | I made a terrible mistake in battle that cost many lives—and I would do anything to keep that mistake secret. |
| 4 | My hatred of my enemies is blind and unreasoning. |
| 5 | I obey the law, even if the law causes misery. |
| 6 | I’d rather eat my armor than admit when I’m wrong. |
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