You were raised on the rail line that travels from Silvervein to Pinespell. You spent your early years on the crew of a steam train, performing helpful chores such as performing repairs, loading and offloading cargo, and shoveing coal into the steam engine.
Whatever your history, passage through the Nightland's has toughened you so well that you are as brave as a miniature giant space hamster when it comes to facing the terrors and other challenges of the airless night.
- Skill Proficiencies: Athletics, Survival
- Tool Proficiencies: Navigator's tools, vehicles (land)
- Equipment: A belaying pin (club), a set of traveler's clothes, a grappling hook, 50 feet of hempen rope, and a pouch containing 10gp
You had a harrowing encounter with one of the Nightland's many terrors. You escaped with your life, but the encounter left you with a scar or two, or perhaps a recurring nightmare. Roll on the Close Encounter table to determine which creature nearly got the best of you.
| Close Encounter | |
|---|---|
| d10 | Creature |
| 1 | Beholder |
| 2 | Cosmic Horror |
| 3 | Feyr |
| 4 | Lunar Dragon |
| 5 | Mind Flayer |
| 6 | Neh-thalggu |
| 7 | Neogi |
| 8 | Space Clown |
| 9 | Vampirate |
| 10 | Void Scavver |
You gain the Tough feat. In addition, you learned how to fight on moving vehicles. Being on unstable ground doesn't impede your ability to strike your enemies.