Born of humble origins, you gained fame not through epic battles or heroic deeds, but through the raw physicality and showmanship of the wrestling arena. You might have started as a local favorite, thrilling audiences with your charismatic persona and awe-inspiring feats of strength. As your reputation grew, so too did your influence, becoming a symbol of hope and inspiration for the common folk. Your exploits in the ring earned you the adoration of the masses and the respect of your peers.
- Skill Proficiencies: Performance, Acrobatics
- Tool Proficiencies: simple instrument (pan flute or lute), vehicles (land)
- Equipment: Entertainer's Pack (Backpack, a bedroll, 2 costumes, 5 candles, 5 days of rations, a waterskin, and a disguise kit), an iron pot, a set of common clothes, and a pouch containing 10 gp
Know Your Place
In the wrestling industry, different ranks of wrestlers fulfill various roles, ranging from lower-card performers who entertain the crowd to mid-card talents who provide excitement and build momentum, up to main-event stars who headline shows and drive ticket sales.
d4 |
Know Your Place |
1
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Newcomer - You just started your journey to becoming a house-hold name!
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2
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Heel - You make the hero look good by being so bad - on stage, that is!
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3
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Mid-Card - You'll do anything to catch people's attention, and you mean anything!
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4
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Baby Face - Greatest hero, champion of the ring!
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Feature: Signature Move
You've been practicing your signature moves since you were just a babe! You gain the following benefits:
- You learn two maneuvers of your choice from among those available to the Battle Master archetype in the fighter class. If a maneuver you use requires your target to make a saving throw to resist the maneuver's effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).
- You gain one superiority die, which is a d6 (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.
Suggested Characteristics
A wrestler can be anyone - for that, the common folk look up to you for aspiring to greatness.
d8 |
Personality Trait |
1
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I judge people by their actions, not their words.
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2
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If someone is in trouble, I’m always ready to lend help.
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3
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When I set my mind to something, I follow through no matter what gets in my way.
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4
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I have a strong sense of fair play and always try to find the most equitable solution to arguments.
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5
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I’m confident in my own abilities and do what I can to instill confidence in others.
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6
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Thinking is for other people. I prefer action.
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7
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I misuse long words in an attempt to sound smarter.
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8
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I get bored easily. When am I going to get on with my destiny?
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d6 |
Ideal |
1
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Respect. People deserve to be treated with dignity and respect. (Good)
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2
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Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
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3
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Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)
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4
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Might. If I become strong, I can take what I want—what I deserve. (Evil)
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5
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Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
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6
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Destiny. Nothing and no one can steer me away from my higher calling. (Any)
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d6 |
Bond |
1
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I have a family, but I have no idea where they are. One day, I hope to see them again.
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2
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I worked the land, I love the land, and I will protect the land.
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3
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A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.
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4
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My tools are symbols of my past life, and I carry them so that I will never forget my roots.
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5
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I protect those who cannot protect themselves.
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6
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I wish my childhood sweetheart had come with me to pursue my destiny.
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d6 |
Flaw |
1
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The tyrant who rules my land will stop at nothing to see me killed.
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2
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I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
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3
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The people who knew me when I was young know my shameful secret, so I can never go home again.
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4
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I have a weakness for the vices of the city, especially hard drink.
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5
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Secretly, I believe that things would be better if I were a tyrant lording over the land.
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6
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I have trouble trusting in my allies.
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