Orphaned from an early age you have had to do anything you needed to do to stay alive.
- Skill Proficiencies: Choose two Orphan skills: Deception, Investigation, Perception, Performance, Persuasion, Sleight of Hand, Survival
- Tool Proficiencies: Any one gaming set of your choice.
- Languages: Understanding what happens around you is vital to stay safe as an orphan, you can speak Elvish, Dwarvish, and Gnomish. You are unable to read any of these languages.
- Equipment: The only things you really own are the clothes on your back and your other Items necessary to survival. 1 set of clothes, and A pouch containing 5 gp
Feature: The School of Hard Knocks
Being naturally resilient is very important, especially since sometimes your meals aren't exactly safe. Your Constitution Increases by 2. You gain resistance to Poision
Suggested Characteristics
| d4 | Personality Trait |
|---|---|
| 1 | Greed, I will need it eventually |
| 2 | Suspicious, how do I know they won't betray me? |
| 3 | Charitable, I don't want anyone to have to go through what I have. |
| 4 | Reckless, what do I have to lose? |
| d1 | Ideal |
|---|---|
| 1 | Unpicky, Nothing useful left behind. |
| d1 | Flaw |
|---|---|
| 1 | Selfish, my needs go first. |
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Previous Versions
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2/23/2024 10:12:20 PM
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