School Of Sangromancy Image

You study an uncommon subschool of magic known as sangromancy or blood magic. Despite its dark reputation, there’s nothing inherently evil about the practice of sangromancy, though its demands on its practitioners are gruesome. As a sangromancer, your chosen magic demands more than knowledge, it demands sacrifice as well. Others may view you with skepticism or even outright hostility, but none can deny the potency of your art. All blood magic carries a vile reputation, yet it can be used for good as well as ill; like necromancy, and other magic, it is the caster that determines the true purpose of the magic.

 
Skill Proficiencies: Insight, Religion
Languages: Two of your choice (Celestial or Gith recommended)
Equipment: A set of traveler’s clothes, a diary, an ink pen, a bottle of ink, and a pouch containing 100 gp
 
Feature: Full-Blooded

you gain a pool of d12s that you can expend instead of a hit die when you cast sangromancy spells. The number of dice in the pool equals 1 + your Wizard/Cleric/Sorcerer/Warlock/Bard/or Blood Hunter level.

 

 

Your pool regains all expended dice when you finish a long rest.

 
School Of Sangromancy Image

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