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Suggested Characteristics

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d6 Personality Trait
1 I find humor to be petty and pointless.
2 Small talk is not for me.
3 I find it hard to feel sympathy for those more fortunate than I.
4 My past is a very sore spot in conversation.
5 The greatest way to befriend me is to best me in combat.
6 I may be angry, but I can still be gentle.
d6 Ideal
1 I will never hurt an unarmed man. (Good)
2 I don't choose favorites on the battlefield. (Neutral)
3 I will never out a competitor. (Evil)
4 I will protect those who cannot protect themselves. (Good)
5 I will not interfere in another man's conflict. (Neutral)
6 I will not accept any collateral damage that could trace back to me. (Evil)
d6 Bond
1 I respect those with honor.
2 Any past friends are welcome to travel with me.
3 An enemy could become a friend, and a friend could become an enemy.
4 Friends come first.
5 I'm very friendly with guild artisans.
6 I don't know why but bards are just my favorite people.
d6 Flaw
1 I couldn't care less about what happens to bystanders.
2 I'd rather die than be seen as weak.
3 I don't care if you have a family.
4 You have to hold me back from attacking unfair people, good luck with holding me back.
5 If I want something, I take it.
6 I don't care what the chances of me dying are, In fact I welcome death.
 
 
Contacts

Mercenaries will recognize you and will be willing to help you in any way that doesn't harm productivity of the guild.

d1 Contact
1 Any mercenary guild will know who you are, and will hastily do anything for you that doesn't hinder the guild itself.
 

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