as a child you had wealthy parents and had very little struggles. as you grew up life seemed to get worse and worse. you had to flee home for the safety of your parents as you were wanted by an organisation called 'tamit' and you don't know why. you ended up becoming an adventurer and wandering around. sometimes getting into some deep trouble. as you continued you had to fight for food and resources to stay alive while also evading your capture.
- Skill Proficiencies: you have a bonus in strength and dexterity
- Tool Proficiencies: thieves tools
- Languages: you are able to understand thevescant automatically
- Equipment: small knives have an advantage for you
Feature: unarmed attack
you have an advantage for punching people
Suggested Characteristics
| d1 | Personality Trait |
|---|---|
| 1 | short temper |
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