The floating islands have been your cherished home for as log as your memories span. From a tender age, you eagerly joined the ranks of an airship crew, absorbing the intricacies of the trade and swiftly honing your skills as a seasoned skyfarer. Yet, the winds of fate turned against you, casting a shadow over your once joyous existence. Ensnared in a web of unfortunate circumstances, you find yourself embroiled in trouble, a bounty placed on your head. Determined not to succumb without a fight, you made a bolde choice that would forever alter the course of your life. Seeking refuge amidst a band of marauders, you boldly cast your lot with these rogues and outcasts, hoping to forge a new path among their ranks.
- Skill Proficiencies: Survival, Deception
- Tool Proficiencies: vehicles (airship)
- Languages: Common
- Equipment: A Pistol (Exandria), a set of common clothes, and a pouch containing 10 gp
The Crime
No one willingly joins a marauder group; it is a harsh and unforgiving life, typically chosen by those who have commited serious crimes. What act of transgression led you down this path? What crime did you commit that forced you to make this desperate decision?
| d6 |
The Crime |
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1
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I broke the law of Skycall.
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2
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I made a crucial mistake that resulted in losing a vessel I worked on.
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3
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I was part of a crew that ambushed and plundered another airship.
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4
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I brought justice to someone who wronged me
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5
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I openly disobeyed my king.
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6
|
I did nothing wrong - I was framed.
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Feature: One of Us
Through years of dedicated service in a group of marauders, you have cultivated a network of connections within the criminal underworld of every major island of the Archipelago. Your reputation precedes you, and your name carries weight among those who operate outside the boundaries of the law. This vast web of contacts and favors owed to you provides a unique advantage - whatever you require, you know whim to approach and how to leverage your influence.
Suggested Characteristics
| d6 |
Personality Trait |
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1
|
I believe that bounty hunters are constantly on my tail.
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2
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I always maximize limited resources.
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3
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I prefer to work alone.
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4
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I trust my instincts
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5
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I always suspect hidden motives or betrayal.
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6
|
I lie a lot.
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| d6 |
Ideal |
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1
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Explore: Sky Conqueror's homeland must be discovered. (Any)
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2
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Anger: The justice system of the republic is corrupt. (Chaotic)
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3
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Greed: I want to find the legendary treasure of Miguel, the Sunbringer. (Any)
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4
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Freedom: I won't be free until I own my airship. (Chaotic)
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5
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Justice: I must take the bounty off my head. (Lawful)
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6
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Power: I will become the most fearsome skyfarer in history! (Evil)
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| d6 |
Bond |
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1
|
Whenever I see a Mistwing, I believe everything will go fine.
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2
|
A friend helped me join the marauders.
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3
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My old airship was confiscated.
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4
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I rely on my fellow marauders.
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5
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My loved ones have been affected by my criminal status.
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6
|
I have a tamed Jellybird.
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| d6 |
Flaw |
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1
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I find it difficult to trust others.
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2
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I'm reluctant to form dependencies on others.
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3
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I prioritize my survival and self-interest.
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4
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I often react impulsively when provoked.
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5
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I often act without fully considering the consequences.
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6
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I'm stubborn and resistant to changing my viewpoint.
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