You grew up in the mines. The type of ore you mined can be nearly anything including precious metals, gemstones, or fuels, but successfully mining them was essential to your survival. Hard work, poor conditions, and constant danger are staples for you.
- Skill Proficiencies: Athletics, Intimidation
- Tool Proficiencies: One type of gaming set, vehicles (land)
- Equipment: A pickaxe, ore you mined, a set of bone dice or deck of cards, a set of common clothes, and a pouch containing 2 gp
During your time as a miner, you had a specific role to play in your unit. Roll a d8 or choose from the options in the table below to determine your role:
| d8 | Specialty |
|---|---|
| 1 | Hewer (Pickman) |
| 2 | Loader |
| 3 | Driller |
| 4 | Loader (Bandsman) |
| 5 | Putter (Dragsman) |
| 6 | Hurrier |
| 7 | Demolitions Expert |
| 8 | Support staff (timbers, brakesman, scout, breaker boy, management) |
You have a knack for finding small passages and holes, a necessary skill to escape a caved-in mine. You have advantage on perception checks to find underground passages in dirt, rock, or stone.
Suggested Characteristics
The dangers of the mine left an indelible mark on your psyche. You tend to form bonds slow, but intense bonds with your allies. Some miners refuse to live in the squalor they started, focusing on living lavishly, while others can find comfort in any environment. Regardless, danger is often more of a draw for you than a deterrent.
| d8 | Personality Trait |
|---|---|
| 1 | I’m always polite and respectful. |
| 2 | I lost friends or family in a cave-in. I can’t get the images out of my mind. |
| 3 | I prefer to be underground. |
| 4 | I’m full of inspiring and cautionary tales from my time in the mines. |
| 5 | I can stare down an ankheg without flinching. |
| 6 | I enjoy being strong and like breaking things. |
| 7 | I have a crude sense of humor. |
| 8 | I face problems head-on. A simple, direct solution is the best path to success. |
| d6 | Ideal |
|---|---|
| 1 | I do what's necessary so that others don't have to shoulder the burden. (Good) |
| 2 | Responsibility. I do what I must and obey just authority. (Lawful) |
| 3 | Independence. Society must change so that no one is forced to grow up like me. (Chaotic) |
| 4 | Wealth. Others will work for me and allow me to live the life of luxury I deserve. (Evil) |
| 5 | Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral) |
| 6 | Discovery. There is so much more to see. I want to see the world. (Any) |
| d6 | Bond |
|---|---|
| 1 | I would still lay down my life for the people I worked with. |
| 2 | Someone saved my life during a cave-in. I will never leave a friend behind. |
| 3 | I will do whatever it takes and with whomever required to succeed. |
| 4 | I’ll never forget the company who controlled the mine and their cruelty. |
| 5 | Those who fight beside me are those worth dying for. |
| 6 | I fight for the overlooked masses in the bottom rung of society. |
| d6 | Flaw |
|---|---|
| 1 | A cave-in left me traumatized. My greatest fear is being trapped underground again. |
| 2 | I have little respect for anyone who hasn't done manual labor. |
| 3 | I made a terrible mistake in the mine that cost many lives—and I would do anything to keep that mistake secret. |
| 4 | My hatred of my enemies is blind and unreasoning. |
| 5 | I hate all authority figures regardless of their policies. |
| 6 | I am extremely quick to anger and violence. |







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