You were born into circumstances beyond your control, abandoned and left to fend for yourself in the harsh realities of the world. The streets became your cradle, and adversity your teacher. You learned to survive, adapt, and thrive in the environment where you were discarded.
- Skill Proficiencies: Stealth, Slight of Hand
- Tool Proficiencies: Thieves Tools, Disguise Kit
- Languages: One of choice
- Equipment:
- A small knife that has seen much use, possibly the first tool they found or stole to survive.
- A weathered cloak or blanket, serving as a reminder of the nights spent alone in the elements.
- A collection of trinkets or tokens, each representing a significant event or person they encountered during their solitary journey.
- A makeshift toolset, including lockpicks or other tools, hinting at a past filled with scavenging and improvisation.
- A hidden pouch containing a few coins (5 gp), gathered from odd jobs or less savory means.
Feature: Streetwise Survival
You have an uncanny ability to find food, shelter, and information on the streets where others would find only closed doors and cold stares. You can blend in with the crowds, and you’re adept at gathering rumors and overhearing conversations relevant to your current situation.
Suggested Characteristics
Flaws:
- Suspicious: They find it hard to trust anyone, often suspecting ulterior motives.
- Hotheaded: Quick to anger, especially when reminded of their past or when witnessing injustice.
- Greedy: Having lacked much, they sometimes can’t resist the urge to take more than they need.
- Reckless: Their tough upbringing makes them act without considering the consequences.
- Secretive: They keep their past and feelings closely guarded, fearing vulnerability.
Bonds:
- Old Friend: There’s someone from their past who showed them kindness, and they would do anything for that person.
- Token: They carry a memento from their childhood, which serves as a reminder of where they came from.
- Protector: They feel a strong bond with other street orphans and will go out of their way to help them.
- Debtor: They owe a debt to a figure from the criminal underworld who once protected or guided them.
Ideals:
- Freedom: The streets taught them the value of being free, and they strive to live unbound by society’s rules.
- Equality: They believe everyone deserves a fair chance, regardless of their origins.
- Survival: The most important thing is to survive; everything else is secondary.
- Justice: They seek to right the wrongs they see in the world, especially against the downtrodden.
Personality traits:
- Resourceful: Having survived on their own, they can make the most of limited resources.
- Observant: Years of vigilance have honed their ability to notice details others might miss.
- Independent: They rely on themselves first and foremost, often preferring solitary tasks.
- Distrustful: Abandonment has left them wary of others’ intentions and promises.
- Adaptable: They’re quick to adjust to new situations and environments.
- Street Smart: They have a practical knowledge of how to navigate social and urban landscapes.
- Resilient: They bounce back quickly from setbacks, undeterred by failure.
- Cautious: They take care not to get into situations they can’t handle or escape.
| d8 | Personality Trait |
|---|---|
| 1 | Resourceful: Having survived on their own, they can make the most of limited resources. |
| 2 | Observant: Years of vigilance have honed their ability to notice details others might miss. |
| 3 | Independent: They rely on themselves first and foremost, often preferring solitary tasks. |
| 4 | Distrustful: Abandonment has left them wary of others’ intentions and promises. |
| 5 | Adaptable: They’re quick to adjust to new situations and environments. |
| 6 | Street Smart: They have a practical knowledge of how to navigate social and urban landscapes. |
| 7 | Resilient: They bounce back quickly from setbacks, undeterred by failure. |
| 8 | Cautious: They take care not to get into situations they can’t handle or escape. |
| d4 | Ideal |
|---|---|
| 1 | Freedom: The streets taught them the value of being free, and they strive to live unbound by society’s rules. |
| 2 | Equality: They believe everyone deserves a fair chance, regardless of their origins. |
| 3 | Survival: The most important thing is to survive; everything else is secondary. |
| 4 | Justice: They seek to right the wrongs they see in the world, especially against the downtrodden. |
| d4 | Bond |
|---|---|
| 1 | Old Friend: There’s someone from their past who showed them kindness, and they would do anything for that person. |
| 2 | Token: They carry a memento from their childhood, which serves as a reminder of where they came from. |
| 3 | Protector: They feel a strong bond with other street orphans and will go out of their way to help them. |
| 4 | Debtor: They owe a debt to a figure from the criminal underworld who once protected or guided them. |
| d6 | Flaw |
|---|---|
| 1 | Suspicious: They find it hard to trust anyone, often suspecting ulterior motives. |
| 2 | Hotheaded: Quick to anger, especially when reminded of their past or when witnessing injustice |
| 3 | Greedy: Having lacked much, they sometimes can’t resist the urge to take more than they need. |
| 4 | Reckless: Their tough upbringing makes them act without considering the consequences. |
| 5 | Secretive: They keep their past and feelings closely guarded, fearing vulnerability. |
| 6 | Reroll |
Variant Feature: Depends on where you were Abandoned
- City Ruins:
- Urban Explorer: You gain proficiency in the Investigation skill. You can navigate through ruins and dilapidated structures with ease, finding the quickest paths and hidden resources.
- Rubble Raider: You have advantage on saving throws made to avoid or reduce damage from traps and collapsing structures.
- Coastal Port:
- Saltblood: You gain proficiency in the Athletics skill. You’re accustomed to the ebb and flow of the tides, and you can hold your breath for twice as long as normal.
- Harbor Hound: You have advantage on ability checks made to operate or navigate boats and ships.
- Mountain Village:
- Highlander: You gain proficiency in the Survival skill. You’re used to the thin air and rugged terrain, granting you advantage on Constitution checks related to high altitudes.
- Cliffscaler: You have advantage on ability checks made for climbing and resisting effects of extreme cold.
- Forest Outskirts:
- Woodland Strider: You gain proficiency in the Nature skill. You can move through nonmagical difficult terrain made of plants and undergrowth without being slowed.
- Silent Paws: You have advantage on Dexterity (Stealth) checks made to move silently through natural environments.
- Underdark Upbringing:
- Darkborn: You gain proficiency in the Perception skill. Your eyes have adapted to the eternal darkness of the Underdark, granting you superior vision in dark and dim conditions.
- Cave Dweller: You have advantage on Dexterity (Stealth) checks made to hide in rocky or subterranean environments, and you’re adept at navigating the complex networks of tunnels and caverns.
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