Can we build it? Yes we can!
- Skill Proficiencies: Sleight of Hand, Perception
- Tool Proficiencies: Carpenter's tools, one Artisan's Tool of your choice
- Equipment: A set of well-loved carpenter's tools, a blank book, 1 ounce of ink, an ink pen, a set of traveler's clothes, and a wallet with ฿100,000
Life of Building
Your life of drafting, designing, and building things have shaped you; you can roll on the following table to determine its impact or choose an element that best fits your character.
d6 |
Life of Building |
1
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Ship Designs. You are working on plans and schematics for a new, very fast ship. You must examine as many different kinds of vessels as possible to help ensure the success of your design.
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2
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Solid and Sound. You patched up a war galley and prevented it from sinking. The local navy regards you as a friend.
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3
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Favored. You aided a merchant in repairing his roof before a devastating storm. You have a standing invitation to visit the merchant's distant mansion.
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4
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Master of Armaments. You specialized in designing and mounting defenses for a vulnerable town. You easily recognize and determine the quality of such items.
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5
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Low Places. You have contacts in the smuggling outfits along the coast; you occasionally repair the criminals' ships in exchange for money and favors.
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6
|
Mysteries of the Deep. You experienced an encounter with an intelligent Sea King while sailing alone. Work with your DM to determine the secret about the deep waters of the sea that this creature revealed to you.
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Feature: I'll Patch It!
Provided you have carpenter's tools and wood, you can perform repairs on a water vehicle or wooden building. When you focus on "Ship Repair" during travel time or spend a day of downtime near a building, you now restore a number of hit points to a component of a water vehicle or wooden building equal to 5 × your proficiency modifier.
Suggested Characteristics
Architects are resourceful builders and designers. They often have a dedicated spot at the local tavern, since their job is invaluable to most communities. Architects have an affinity for working with their hands and often perform feats of carpentry and designing that others might deem miraculous.
d6 |
Personality Trait |
1
|
I love talking and being heard more than I like to listen.
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2
|
I'm extremely fond of puzzles.
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3
|
I thrive under pressure.
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4
|
I love sketching and designing objects, especially boats.
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5
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I'm not afraid of hard work—in fact, I prefer it.
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6
|
I don't mind getting my hands dirty.
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d6 |
Ideal |
1
|
Crew. If everyone on deck pitches in, we'll never sink. (Good)
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2
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Careful Lines. A building or ship must be balanced according to the laws of the universe. (Lawful)
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3
|
Invention. Make what you need out of whatever is at hand. (Chaotic)
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4
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Perfection. To measure a being and find it lacking is the greatest disappointment. (Evil)
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5
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Weaponry. It is important to design something that is equally effective and dangerous, even if it might cause trouble. (Chaotic)
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6
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Hope. The horizon at sea holds the greatest promise. (Any)
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d6 |
Bond |
1
|
I must visit all the oceans of the world and behold the ships and buildings there.
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2
|
Much of the treasure I claim will be used to enrich my community.
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3
|
I must find the legendary Adam Wood, which is rumored to be many times stronger than regular wood.
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4
|
I repair broken things to redeem what's broken in myself.
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5
|
I will craft a boat capable of controlling the world.
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6
|
A sea monster destroyed my magnum opus, now I must rebuild it and seek revenge on the creature.
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d6 |
Flaw |
1
|
I don't know when to throw something away. You never know when it might be useful again.
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2
|
I get frustrated to the point of distraction by shoddy craftsmanship.
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3
|
Though I am an excellent crafter, my work tends to look as though it belongs on a ship.
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4
|
I am so obsessed with sketching my ideas for elaborate inventions that I sometimes forget little thing like eating and sleeping.
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5
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I'm judgmental of those who are not skilled with tools of some kind.
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6
|
I sometimes take things that don't belong to me, especially if they are very well made.
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