Lost Patient Image

You were once a patient in a secluded asylum, where you were subject to various treatments and experiments. The memories of your time there are hazy and fragmented, filled with shadows and echoing screams. You've recently escaped, and you now inhabit the shadows you once feared, below the notice of most people. Your experiences have left you with a unique perspective on the world, and you are adept at navigating both the physical and mental labyrinths of your past.

 
Skill Proficiencies:
  1. Stealth
  2. Insight
Tool Proficiencies: Thieves' Tools
Languages: One additional language of your choice, which you learned from another patient during your confinement.
Equipment: A set of common clothes, a dagger, three trinkets from your time in the asylum, and a pouch containing 10 gp.
 
Asylum Trinkets
d100 Asylum Trinkets
1 A broken chain link from your shackles.
2 A worn, locked leatherbound diary filled with incomprehensible scribbles.
3 A small, tarnished locket with a faded portrait inside.
4 A tiny vial of an unknown liquid with a label written in a strange language.
5 A broken, wooden toy soldier with a missing arm.
6 A chipped porcelain doll missing an eye.
7 A stuffed animal with torn limbs and button eyes.
8 A frayed straitjacket with leather restraints, stained with old blood.
9 A cracked mirror that shows distorted reflections.
10 A wax-sealed envelope you can't bring yourself to open.
11 A bundle of old, yellowed patient records.
12 An ancient, rusted syringe.
13 A little wooden music box that plays a haunting tune when opened.
14 A charred piece of paper with illegible writing.
15 An old, dusty book of asylum rules and regulations.
16 A vial of strange, thick liquid.
17 A strip of fabric with strange symbols sewn into it.
18 A jar of preserved eyeballs.
19 A crumpled note that reads "GET OUT OF MY HEAD" repeatedly.
20 A set of worn playing cards.
21 A small, dried up heart.
22 A piece of stained glass that catches the light in strange ways.
23 A chipped and faded name tag.
24 A small urn of ashes labeled with an unfamiliar name.
25 A set of teeth wrapped in cloth.
26 A pair of delicate, lace gloves with bloodstains.
27 A set of old, tarnished surgical tools.
28 A tiny, intricately carved wooden box that won't open.
29 A small, empty birdcage with a broken door.
30 A piece of an asylum wall with strange markings.
31 A small bottle labeled "Cure" with a foul smell.
32 A patient's wristband with a faded name.
33 A crude, hand-carved figurine of a human with no face.
34 A scrap of parchment with an unfinished letter in a shaky hand.
35 A broken, empty picture frame.
36 A piece of string tied in a complicated knot.
37 A torn page from a medical journal.
38 A piece of a padded cell wall.
39 A tiny bird skull on a leather cord.
40 A silver ring engraved with the initials of an unknown person.
41 A small vial of blood with a label indicating it’s yours.
42 A button from a doctor's coat.
43 A handful of old, cracked marbles.
44 A small, rusted bell.
45 A piece of bone carved into a crude whistle.
46 A scrap of a patient's letter.
47 A worn-out toothbrush with frayed bristles.
48 A bundle of old, faded photographs.
49 A tiny box of broken crayons.
50 A broken, rusted padlock.
51 A yellowed piece of fabric with a bloodstain.
52 A faded patient chart.
53 A tiny silver spoon with initials engraved on the handle.
54 A ring of small, rusted keys.
55 A torn photograph of your family with their faces scratched out.
56 A small, cracked bottle labeled "Tonic."
57 A bundle of old, frayed bandages.
58 A piece of a torn, bloody bedsheet.
59 An old, worn book cover.
60 A tiny, sealed vial of an unknown powder.
61 A collection of feathers tied together with a red string.
62 A small box filled with dried herbs and leaves.
63 A piece of parchment with a list of names, some crossed out.
64 A strip of cloth with a patient's number.
65 A bundle of old, frayed rope.
66 A brass locket with a hidden compartment.
67 A tiny, intricately carved stone idol.
68 A scrap of an asylum brochure.
69 A small, blood-stained handkerchief.
70 A pair of old, wire-rimmed glasses with cracked lenses.
71 A piece of uniform cloth with a sewn-on patch that reads "Patient #47."
72 A rusty, old key with a tag that says "Room 13."
73 A hand-carved wooden flute.
74 A broken pocket watch that ticks sporadically.
75 A glass jar containing a mummified creature's claw.
76 A thin, silver chain with a broken clasp.
77 A crumpled piece of paper with a strange, repeating pattern drawn on it.
78 A preserved rose with petals that occasionally fall off.
79 A small, metal tin containing pieces of chalk.
80 A small book of nursery rhymes with unsettling annotations.
81 A worn playing card with an unfamiliar suit and rank.
82 A small figurine of a jester with a sinister smile and faded paint.
83 A brass doorknob.
84 A piece of parchment with a single word written in an unknown language.
85 A charred piece of wood that smells faintly of lavender.
86 A pair of hand-stitched, child-sized shoes.
87 A sketch of a peculiar creature.
88 A mummified finger wrapped in velvet cloth.
89 A collection of pressed, dried flowers in a small book.
90 A scrap of paper with a detailed drawing of a face with no eyes.
91 A faded tarot card depicting a twisted tower.
92 A pair of old, rusted handcuffs.
93 A small, wooden cross.
94 A music sheet for a song you don’t recognize.
95 A box of mismatched buttons, each one unique.
96 A folded piece of paper with a series of numbers written in a shaky hand.
97 A small, empty perfume bottle that smells faintly of jasmine.
98 A bundle of twigs tied together with a piece of string.
99 A delicate, glass vial filled with an unknown, glowing liquid.
100 A dried-up piece of parchment with a detailed map of the labyrinthine asylum grounds, with certain rooms marked ominously.
 
Feature: Dark Remembrance

You have an uncanny ability to remember details of places you have been, especially those filled with shadows and hidden dangers. Once per long rest, you can recall a specific detail or piece of information about a place you have visited, such as hidden passages, structural weaknesses, or the habits of its inhabitants. Additionally, you have advantage on saving throws against being frightened or charmed.

 
Suggested Characteristics
d8 Personality Trait
1 I am always alert, watching for dangers that might not be obvious to others.
2 I often speak in a whisper, as if I'm afraid of being overheard.
3 I rarely show my emotions and maintain a calm demeanor even in stressful situations.
4 I have endured much and have a strong will to survive, no matter the cost.
5 I have nervous tics or habits, like tapping my fingers or biting my nails.
6 I struggle to connect with others emotionally and often seem distant or aloof.
7 I often talk about the shadows and the figures I saw during my confinement.
8 I have a deep curiosity about the world, always asking questions and seeking knowledge.
d8 Ideal
1 Freedom. Everyone deserves to be free from oppression and confinement. (Chaotic)
2 Knowledge. Understanding the mind is the key to true power. (Neutral)
3 Justice. Those who wronged me and others must be held accountable. (Lawful)
4 Compassion. I strive to alleviate the suffering of others, as I know what it feels like to be helpless. (Good)
5 Survival. I will do whatever it takes to survive and ensure my own freedom. (Neutral)
6 Revenge. I seek to punish those responsible for my confinement. (Evil)
7 Hope. Even in the darkest places, there is hope. I aim to be a beacon of that hope. (Good)
8 Change. The world must change to prevent others from suffering as I have. (Chaotic)
d8 Bond
1 I am fiercely loyal to those who have earned my trust.
2 I am willing to sacrifice my own well-being to help those who are vulnerable, seeing myself in them.
3 I formed a deep bond with a fellow patient or staff member who showed me kindness during my confinement.
4 I seek to bring justice to those who have been wrongfully confined or mistreated.
5 I escaped with another patient, and we are now inseparable as we navigate the world together.
6 I made a vow to a dying friend or fellow patient to accomplish something significant.
7 I am driven to redeem myself for actions I took before my confinement.
8 I possess a mysterious artifact or piece of information from the asylum that holds the key to understanding my past.
d8 Flaw
1 I am suspicious of authority figures and resist following orders or rules.
2 My sleep is plagued by nightmares and flashbacks, leaving me exhausted and on edge.
3 I believe that someone or something is always out to get me.
4 I fixate on small details and often lose sight of the bigger picture.
5 I am easily frightened and tend to overreact to perceived threats.
6 I prefer to be alone and have difficulty forming close relationships.
7 I turn to substances or harmful behaviors to cope with my trauma.
8 I have a quick temper and can become violent when I feel threatened or cornered.
 
Lost Patient Image

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