You hail from a small relay town nestled amidst the shifting dunes of the desert, where your people have developed a remarkable talent for using echolocation to navigate and guide others through the treacherous sands. Growing up, you were taught to use your voice in harmony with the desert's natural acoustics, calling out and listening to the echoes to find your way and ensure the safety of travelers and traders. This skill facilitated the barter system that sustained your village, as you guided weary souls to your village in exchange for much-needed supplies.
The stories and tales of distant lands and far-off cities shared by travelers captivated your imagination, sparking a desire to explore the world beyond the dunes. Central to your village's beliefs is the legend of the sand spirit, a powerful entity said to connect the world and hold vast magical power. The elders speak of a time when the spirit will awaken and bring about a utopia of peace and prosperity for the desert people.
- Skill Proficiencies: Your choice between Persuasion or Performance & Survival or Perception
- Tool Proficiencies: Musical Instrument (your choice)
- Equipment: A musical instrument (your choice), a set of traveler's clothes, a small bag of sand from your village, a journal, and a belt pouch containing 10 gp
Feature: Voice of the Dunes
You have a natural talent for using your voice to influence others and can call out in a way that resonates through the desert. When you use your voice to attract attention or convey a message, you can be heard clearly over great distances, even in the midst of a sandstorm. Additionally, you have advantage on Charisma (Persuasion) checks when interacting with travelers and traders.
Suggested Characteristics
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Personality Trait |
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1
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I am endlessly curious and always eager to learn new things and hear new stories.
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2
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I am confident in my abilities and believe that I can overcome any obstacle with the help of the sand spirit.
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Ideal |
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1
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The world is full of wonders and mysteries, and I want to see them all. (Chaotic)
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2
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I will use my powers to protect those who cannot protect themselves. (Good)
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Bond |
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1
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My village is my home, and I will always strive to bring prosperity to its people.
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2
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The sand spirit is my guide and protector, and I owe it a great debt.
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Flaw |
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1
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I can be reckless in my desire to explore and often rush into dangerous situations without fully considering the consequences.
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2
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I can be reckless in my desire to explore and often rush into dangerous situations without fully considering the consequences.
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