Those who hail from Edgegather have lived in the City on the Edge (p. 169), a settlement built on a cliff over a deadly jungle, with Blood Mountain looming high above. In Edgegather, the music never ceases, there’s always a party or festival or celebration, and the venomwine flows freely. But for every pot raised in cheer, there’s a scavenger waiting to cut a drunkard’s throat, a storyteller looking for fools to swindle, or a monster-hunter looking for a fight. In Edgegather, the tricks you play to stay ahead are the ones that keep you alive. Edgegatherers have a reputation for being liars, entertainers, gamblers, and revelers. How did you spend your time in the Drunken City? Did you enter fully into the festival atmosphere, or merely pick up a few tricks while busy about more sober matters? Are you proud of your rakish reputation as an Edgegatherer, or do you try to avoid discussing your background? Skill Proficiencies: Sleight of Hand, Deception Tool Proficiencies: One type of gaming set Languages: One of your choice Equipment: A scouting hoop, a set of common clothes, a woven bag with a concealed pocket at the bottom, and a belt pouch containing wooden jewelry, dried jungle berries, and carved bone figurines worth up to 15 ps in the Great Valley.
- Skill Proficiencies: Deception, Sleight of Hand
- Equipment: A set of fine clothes, a disguise kit, tools of the con of your choice (ten stoppered bottles filled with colored liquid, a set of weighted dice, a deck of marked cards, or a signet ring of an imaginary duke), and a pouch containing 15 gp
Feature: SETTLEMENT SAVVY
You know your way around large settlements and crowds of people. You can make your way through crowded areas easily, and know how to find places in cities where people gather to drink, rest, or rule. You can quickly make an acquaintance in a new city or large settlement who will give you a broad idea of the layout and politics of the place. Additionally, you can gather and entertain a small crowd on the street with sleight of hand and party tricks for up to five minutes.
Suggested Characteristics
Anyone from Edgegather is assumed to be a drunkard, a swindler, a show-off, and an entertaining companion with more good stories than just about anyone. In a city given to revelry, most survive by adopting a festive mood—even if it masks darker secrets below the surface.
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Personality Trait |
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1
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I lean into an intoxicated act. It throws my enemies off.
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2
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I always have a trick, a joke, and a con at the ready.
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3
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I am the life of the party. And if there isn’t a party, I’ll start one.
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4
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I hang back while others celebrate. I’ve seen too many festivities go wrong to let down my guard.
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5
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I treat everything as a joke, including death.
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6
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I steal things absentmindedly.
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7
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There’s nothing I like more than watching others get into trouble.
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8
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Life is too short and pointless to be anything less than heroically gutsy.
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Ideal |
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1
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Trickery. If I can fool you, you deserved it. (Chaotic)
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2
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Civilization. As one rises, we all rise. (Lawful)
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3
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Greed. There’s nothing I want that shouldn’t belong to me. (Evil)
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4
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Pleasure. There is no higher good than the hunt for happiness, ease, and wellbeing. (Neutral)
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5
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Courage. The best of us stare down danger with unblinking eyes. (Good)
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6
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Cunning. Survival belongs to those smart enough to stay one step ahead. (Any)
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Bond |
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1
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I fleeced the wrong person and must work to ensure that this individual never crosses paths with me or those I care about.
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2
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I owe everything to my mentor—a horrible person who’s probably rotting in jail somewhere.
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3
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Somewhere out there, I have a child who doesn’t know me. I’m making the world better for him or her.
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4
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I come from a noble family, and one day I’ll reclaim my lands and title from those who stole them from me.
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5
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A powerful person killed someone I love. Some day soon, I’ll have my revenge.
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6
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I swindled and ruined a person who didn’t deserve it. I seek to atone for my misdeeds but might never be able to forgive myself.
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Flaw |
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1
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I can’t resist a pretty face.
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2
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I’m always in debt. I spend my ill-gotten gains on decadent luxuries faster than I bring them in...
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3
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I’m convinced that no one could ever fool me the way I fool others.
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4
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I’m too greedy for my own good. I can’t resist taking a risk if there’s money involved.
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5
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I can’t resist swindling people who are more powerful than me.
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6
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I hate to admit it and will hate myself for it, but I’ll run and preserve my own hide if the going gets tough.
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Posted Aug 1, 2024This is taken from the Planegea Sourcebook, check it out