
You are a walker and a talker, a skald, a bard, a storyteller, a poet, a searcher. You have walked the world to hear, collect, and retell the stories of the many majestic and humble societies you have come across. Not all that walk this path are, or become fully fledged Bards, but all find their home in front of a fire weaving tales.
- Skill Proficiencies: Choose two from among Performance, Investigation, Insight, Persuasion, or Survival
- Tool Proficiencies: Choose one from among Calligrapher's Supplies, Disguise Kit, Lute, Drum, Lyre
- Languages: You've travelled far and wide and met all sorts of people, but wanderlust often means not long enough to learn their tongue. But there was one place where circumstances had you there long enough. Work with the DM to craft a reason why your character stayed in this place long enough and had the desire to learn this language.
Choose an extra language from the following: Common, Draconic, Dwarvish, Elvish, Giant, Gnomish, Goblin, Halfling, Orc, Undercommon - Equipment: A set of travellers clothes, a musical instrument or artisans tools you are proficient in, a diary, ink and an ink pen, a pouch containing 15gp
Spell List
Your love of stories and the action of telling them has granted you the ability to manipulate the very fire at the heart of it all. You have access to the Control Flames and you are particularly adept at manipulating the fire as your instrument to add imagery to your tale. When you use this skill you have advantage on any roll directly connected to the story telling.
Spell Level | Spells |
---|---|
Cantrip | control flames |
