The Survivor(Rotss) Image

Many raiders sail into the dangers of the serpent sea in seek of wealth, glory and adventure, but not you. What made you take into the great ocean was instead Tragedy.
You were born and grew up on a secretive and isolated clan, the Hordhar. Hidden on the south seas of Grimnir, the most unexplored and treacherous waters of this land,
the clan made a living raiding and attacking dose brave enough to venture into the Unexplored Depths. Despite their isolation, your clan was strong and prosperous,
preparing in their own way for Ragnarok. Or so they were until that day came.

Under the cover of a vicious winter storm during the night, your entire clan was targeted by a surprise attack from an unknow force. When you woke up, half of the clan was already in flames. Barely being more than a kid at the time, you were forced by your clan brethren to escape. The warriors tried to defend their homeland, be it by cold steel or by powerful magic, but they were all slain, including the Jarl Karra Eindaskr. All they could do was give the noncombatants a few minutes to escape, but it was all futile. When you arrived to port you found all of the longships on fire, with the only remaining vessels being a few fearing boats. You got into one of this ships and sailed to the sea. This was the last time you saw your
homeland, now a burning pyre of wood, blood and screams. You never saw what was attacking the village. The only thing you knew is that it was not alone. On that day, you made an oath: you would find whatever or whoever did this to your clan, and you would make them all pay.

 STARTING STORY CONNECTION:
Having found no leads on how or what destroyed your clan, you decided to turn your efforts into getting the help of the Volv. You join the expedition to kekkel, in hopes of
getting in the volv good favor, and maybe even be granted access to the well of wisdom.

HEROIC TASK
Discover the Culprit. Discover what devastated your land and how to track them. Reward: You can now use memory of the lost 2 times per long rest
Hunt Your Quarry. You have a means to hunt your foes. Find and kill those that helped in the massacre of your clan.
The Final Preparations. Thers only one remaining from the ones that attacked your home. The main perpetrator of the massacre, more powerful than the others. Find a weapon capable of leveling the plain field. Reward: Choose one of the following items:
 Oathbow
 +2 Mace of Smiting(any melee weapon)
 Staff of power(Druids can attune to it)
 Staff of Striking
 Instrument of the bards(Anstruth harp)


The End of your Revenge. You are prepared, and there’s only one thing left to do. Kill your target.

EPIC GOAL: AVENGE YOUR CLAN:
You have prevailed over your foe and avenged you clan. All that remains is to rebuild and fight in Ragnarok. Reward: Your glory increases by 2, and now use memory of the lost 3 times per long rest, and it always success.

 
Skill Proficiencies: Survival and Nature
Tool Proficiencies: Any two from artisan tools, navigator's tools, vehicle(water)
Equipment: A set of traveler’s clothes, a wooden figurine with the insignia of the Hordhar clan(you choose how it looks), and a pouch with 5 gp
 
Feature: Feat: Memories of the Lost & Rune of Revenge

When you find yourself having to accomplish a task that you are not too familiar with, sometimes you find yourself thinking back to the teachings and experiences of your clan, the Hordhar. Occasionally you recall useful and valuable information for the task in front of you. Other times, you remember the flames and screams. As a reaction of having to a roll a skill check or tool check you add proficiency modifier to the skill check or tool check even if you are already have proficiency in it. You can use this reaction once per Long rest.

FEATURE: THE RUNE OF REVENGE
While searching for your quarry, you encountered a runethrower who insisted on tattooing a rune on you. Said rune was a reverse , a rune that signifies the loss of loved one, and the scorn one feels toward the enemies that took them. At certain moments in the story additional runes will be drawn, adding to your story, your abilities, and your penultimate reason for existing.

 
The Survivor(Rotss) Image

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