Druid's Assistant Image

You served a druid for a time, learning his arts and working for him in return. You are learned in nature, know some basic magic, and have a few skills that may serve you well.

 
Skill Proficiencies: Pick two proficiencies: animal handling, medicine, nature, religion, survival, arcana.
Tool Proficiencies: You are proficient with simple weapons, one instrument, (flute, pan flute, horn) and herbalism kit.
Equipment: Druidic focus

Scholar's pack or priest's pack

Herbalism kit or musical instrument (Flute, pan flute, or horn)

Club or greatclub 

A pouch containing 5 sp

 

 

 

 
Feature: Woodland Mastery

Coming from a woodland background, you are at your best in the woods and forests. In that terrain you receive +1 to all ability checks, attacks, and your armor class. You are also able to move with stealth at your normal speed.

 
Spell List

2 cantrips and one level 1 spell of your choice from the druid's spell list.

Spell Level Spells
 
Suggested Characteristics

d8     Personality traits

  1. You are a bit eccentric, having lived in the woods all your life.
  2. You have a habit of stoping and studying every new plant you see.
  3. You love telling anybody who will listen about your old master.
  4. After living in a tree for so long, you are twitchy on the ground.
  5. You see omens everywhere. After all, your master taught you to read them.
  6. You are hopelessly melencholic.
  7. You can't bear aristocratic foods. It makes your stomach turn.
  8. You try to resolve conflict, but you normally just make it worse.

d6     Bonds

  1. You have a deep attachment to a bird you met.
  2. You still love your old master.
  3. Your master taught you not to have bonds.
  4. You love the forest and would do much to protect it.
  5. You have a deep bond with yourself.
  6. You love every beetle no matter how evil. (or big)

d6     Flaws

  1. You have an unreasonable hatred of spiders. 
  2. You have no social graces, and will insult someone at the drop of a hat.
  3. You have an inane desire to cut down every beech tree you see.
  4. You pretend to know far more languages than you really do.
  5. You look down on everyone else. After all, they are not so wise as you.
  6. Your humility knows no bounds, and you make sure everyone knows it.

d6     Ideals

  1. To seek knowledge of the world is the greatest quest of all. (neutral)
  2. Power, obviously. You didn't get any of that in the woods, and now you want some. (evil)
  3. To protect the defenseless. (good)
  4. Independence. Your master was very strict, and you still haven't gotten over it. (chaotic)
  5. To be obedient is the road to true happiness. You were satisfied serving your master. (lawful)
  6. To pursue your destiny, and maybe kill some cool monsters along the way. (any)
 
Variant Druid's Assistant: Druid's Bane

For whatever reason, be it boredom, lust for power, or just plain avarice, you killed your master and took his possessions for yourself. Unfortunately, he was very poor. Add 1 gp to your coins and select 1 additional simple weapon. Requirement: must have evil alignment to use variant.

 
Variant Feature: Hunted

Roll a d6. One of your master's old friends is after you, seeking revenge.

  1. No one. He was a hermit.
  2. A giant, sentient, squirrel.
  3. A fellow druid he was friendly with.
  4. A magic flying club. Heads up!
  5. A tree. Deadly, but slow.
  6. A swarm of wasps. They sting too.
 
Druid's Assistant Image

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