Travelling Merchant Image

You spent your life on the road travelling from village to village selling your wares, unattached to any of the big city guilds. You travelled either alone or as a part of travelling caravan. Work with your DM to determine your affluence as a result of your travels.

 
Skill Proficiencies: Skill Proficiencies: Persuasion, Animal Handling
Tool Proficiencies: Tool Proficiencies: One Artisan Tool of your choice
Languages: Language ProficienciesCommon, and one other language of your choice.
 
Merchant Type

Many different types of merchants travel the roads of the world. Do you sell exotic spices, or rare items usually unobtainable by the common folk, or perhaps you sell mundane goods in a desperate attempt to eek out a living against the competition. Choose or roll on the table below to determine what you've spent your life selling:

d6 Merchant Type
1 Butchers
2 Fishmongers
3 Woodcarvers
4 Weaponry
5 Jewellers
6 Exotic Items
 
Feature: Art of the Deal

You have honed the skill of bartering to an artform, whenever you make a persuasion check to sell or buy a non-magical item, you do so at advantage. You also have advantage to insight checks to determine if a trader is selling their non-magical goods for above asking price.

 
Suggested Characteristics

Unlike the Guild Merchants of the big cities, travelling merchants have no fixed place to which they hold fealty, but rather they hold bonds with their fellow travellers. Of course not all traveling merchants are the same, while some will make friends with every stranger that they meet, others trust no man but their coin.

d6 Personality Trait
1 I am happiest when surrounded by strangers
2 I rarely part with my money, and I will fight to keep it mine
3 I prefer the thrill of riding the roads to the stagnacy of cities
4 I'm always talking about my expertise in the skills I'm proficent in.
5 I'm slow to trust others, especially people I meet along to road
6 I act completely differrent when I'm selling items to my usual personality
d6 Ideal
1 Charity for Destitutes - It is the responsiblity of the rich to give back to the less fortunate (Good)
2 Civility over Vulgarity - Even those who live apart from society must endevour to remain in keeping with its traditions (Lawful)
3 Rebellion against Order - Sometime bending the rules is more fun than following the expectations of society(Chaotic)
4 Greed is Power - Greed can be good, if it is used to deepen one's pockets and stretch one's influence (Evil)
5 One for One - If you don't interfer with the business of others, they'll do the same (Neutral)
6 Money, Money, Money - If I only had more money, the things I could do with it. (Any)
d6 Bond
1 I still remember that winter when our coin purses ran dry.
2 I once sold something that I shouldn't have, the implications of which still haunt me
3 I have the reputation for cheating the wealthy out of their coin by selling fraudulent items
4 Every year I return to the place I met my first love, desperate to find them again
5 I'm always searching for more unique items to sell.
6 I will one day find the bandit that attacked my caravan and return what was stolen.
d6 Flaw
1 I can never again fully trust another soul.
2 I often value items that other consider worthless
3 I'll just have soon made some money as I will have spent it
4 I obsess over other people's opinons of me
5 I've never been satisfied with my place in society, I'll do anything to change that.
6 There is a reason why I'm not a member of the big city merchant guilds
 
Variant Travelling Merchant: Travelling Mage

Instead of selling mundane items in each village, you sold magical trinkets or sold your services as a mage. And wherever you went people talked, sometimes in fear, sometimes admiration, as your air of mystery rolled into towns.

 
Variant Feature: Art of the Arcane Deal

As a Travelling Mage, your speciality in trading lies in the bartering of magical items. Whenever you make a persuasion check to buy or sell magical items you do so at advantage.

 
Travelling Merchant Image

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