
In the Astral Sea, Wildspace, or even in the Phlogiston (prior to the great catastrophe), you crossed paths with a mysterious being. The encounter was brief and nonviolent, yet it made a lasting impression on you. This being saw fit to share one secret or obscure bit of cosmic lore with you. Work with your DM to determine the details of this knowledge and its impact on the campaign.
- Skill Proficiencies: Insight and Religion
- Tool Proficiencies: Navigator’s tools.
- Equipment: Choose A or B: (A) A set of traveler’s clothes, a diary, an ink pen, a bottle of ink, 30 GP; or (B) 50 GP.
Feature: Origin Feat
Feat. This feat gives you the Mysterious Contact (Enerithan) origin feat (see section 2.5 Feats and Proficiencies).

Comments