Hotel Entity Image

You where created so long ago, You don't remeber why. You may have predated the universe yourself, And you'd have no clue, But this is not important to you. After years of murdering, Killing, Tormenting, and consuming people unfortunate enough to fall into your domain, You've learned how to adapt to ever changing environments and strike an uncanny terror in those around you.

 
Skill Proficiencies: Stealth and Intimidation
Tool Proficiencies: Thieves tools, Choose one kind of Artisan's Tools
Languages: Deepspeech and one language of your choice
Equipment: 10 Candle, Artisan's Tools (same as above), Thieves Tools, A Spent Wooden Crucifix, Set of Bloodstained Common Clothes, 12 GP
 
Feature: Aura of Fear

Your misdeed's radiate off of you, People have an uncanny suspicion of you and the feeling many have died to your hands. You have Advantage on Intimidation checks.

 
Suggested Characteristics

Entities of the Hotel are usually reserved unless they hunt, A charismatic and unique style of terrorizing their prey being shown. They can control this however, Being much more intelligent and self sufficient than most think.

 
Variant Hotel Entity: Seeker

People always feel they are being watched when you are near, Your interaction with the many eyes of the hotel giving you the uncanny nature which the many eyes of the hotel often give others

 
Variant Feature: Always Watching

Your gaze pierces the soul of those around you, Striking fear into those who may oppose you. You may use a bonus action to look at a creature within 15 ft of you and they must make a Wisdom Saving Throw. If the creature fails, Their movement speed is reduced to 0 and they are fearful of you as long as you stare at them. On a successful saving throw, The creature is Unaffected.

 
Hotel Entity Image